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Walter is a ranged hero and therefore takes less damage. So, for balance, taking damage is more fatal for him than for others, but not enough... Damage simply depletes his sanity, creating the threat of death from nightmares, but the problem is that Walter kills them before they reach him! So I think he needs additional debuffs for taking damage or making encounters with nightmares more difficult by summoning several at once (or some other way, we need to think about that).

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