Boneshrimp Posted April 4 Share Posted April 4 (edited) The idea here is having multiple Chassis types with their own pros and cons for WX to choose from, each Chassis type has its own cap so you can get a rather large amount of them at once. Though I understand there are striking similarities to Woodie's transformations I tried making them as unique and different as possible and each Chassis here is supposed to be long term unlike Woodie's transformations Handy Chassis - With an extra set of arms the Handy Chassis is capable of equipping an additional weapon or tool and using them simultaneously, consequently its lack of a proper head makes it unable to equip headgear. Dominator Chassis - The raidboss of Chassis, The Dominator has 2 additional circuit slots and adds a +1.5 tile range to WX's weapons and tools, though given its large size it cannot equip body slot items and it's easier to be hit. Rotor Chassis - With huge rotor blades the Rotor Chassis is permanently in flight, though it can fly over water and the void WX has a 100 sanity/min drain while flying over water or void. It lacks collision and has -2 circuit slots. - The Rotor Chassis grants WX an ability with a 10 seconds cooldown, when activated it summons a tornado in WX's location, pulling mobs and items to its center and harvesting resources within a 5x5 tile radius. The tornado lasts for 5 seconds. Edited April 4 by Boneshrimp 1 Link to comment https://forums.kleientertainment.com/forums/topic/170491-ideas-for-chassis-subtypes/ Share on other sites More sharing options...
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