Jakepeng99 Posted March 20 Share Posted March 20 (edited) Im sure you have seen the video of WX tanking bearger with no armour infinitely, but the Beanbooster is too strong on its own and doesnt need health circuits too. You can just leave combat, wait around 10 seconds and then get a full heal. In bosses this is op, and day to day combat this is op. This is on top of it giving you more Sainity regen, Sainity, and a sheild. Not sure if it’s bugged or it really is that strong but it needs very very very large nerfs. I had an idea of making the full heal remove 3 charge points when it triggers, but it needs more than that tbh. Im not sure why the Beanbooster circuit has so many perks all for 3 notches. It might be worth it to nerf the Sainity stuff and make it equal to a 1 notches Sainity circuit instead of a 2 notch as well. I am sorta confident it’s a bug, though it’s still sorta overturned regardless especially since it comes with a free 2 notch Sainity upgrade. I imagine the full heal would still exist in some way or it’s just a typo or something. Edited March 20 by Jakepeng99 Link to comment https://forums.kleientertainment.com/forums/topic/170139-beanbooster-circuit-is-insanely-broken/ Share on other sites More sharing options...
ArcAngela Posted March 20 Share Posted March 20 The video had marble armor, clearly showed the unintended bug that happens (healing 400 health is in fact unintentional), and did not show the circuits, which means the "solo" part of it could come purely from having 3 electric modules which is both unrelated to the Beanbooster and at that point the better question becomes "what would people want 3 electric modules to do if not excel at reflecting damage back to the attacker?" 1 Link to comment https://forums.kleientertainment.com/forums/topic/170139-beanbooster-circuit-is-insanely-broken/#findComment-1854790 Share on other sites More sharing options...
Duckguy Posted March 20 Share Posted March 20 Yeah I think most of the circuits upgrades are too overpowered, the electric circuit can shred through mobs better then Abigail. I think they should just get a flat damage/healing reduction, and they shouldn't alter the actual circuits. It's fun to play with the overpowered circuits in the meantime Link to comment https://forums.kleientertainment.com/forums/topic/170139-beanbooster-circuit-is-insanely-broken/#findComment-1854798 Share on other sites More sharing options...
Jakepeng99 Posted March 20 Author Share Posted March 20 1 hour ago, ArcAngela said: The video had marble armor, clearly showed the unintended bug that happens (healing 400 health is in fact unintentional), and did not show the circuits, which means the "solo" part of it could come purely from having 3 electric modules which is both unrelated to the Beanbooster and at that point the better question becomes "what would people want 3 electric modules to do if not excel at reflecting damage back to the attacker?" His armour broke midway through and he was still tanking it. (also they did show the circuits) Anyway you are kinda right I’ll just wait until they fix it. Link to comment https://forums.kleientertainment.com/forums/topic/170139-beanbooster-circuit-is-insanely-broken/#findComment-1854811 Share on other sites More sharing options...
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