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I make no illusions that this isn't entirely for selfish reasons, I've developed a mod that uses mud as a byproduct, and since the recent merger of all non radioactive elements into all versions, I'm very close to making it be base-game compatible, but I don't entirely feel comfortable adding the functionality to convert mud into water and dirt to a different building because a dlc exclusive building with that functionality exists.

but.

it is also incredibly obvious you guys are starved of fabricators with a liquid output, as evidenced by the plant pulverizer immediately getting a whole bunch of different recipes sorta tangentially related to its original purpose in making milk, and I don't think anyone is truly convinced by the notion that slime and amber are plants. I think these recipes would both be much more fitting in the sludge press, and I think its also a very versatile building for adding new recipes in the future. PleaseĀ :)

Edited by PowerPowerPower
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