JokeFish Posted February 16 Share Posted February 16 (edited) whit the new update i fell like we bouta get a wx skill tree so heres my idea. the skill tree will be separeted in categoris. circuits: 1 skill: Energy Recovery I: Wx recover energy in 80 sec. 2 skill: Circuit management I: Wx can now chosse whit circuit to remove. 3 skill: Circuit management II: Wx can now craft a Toolbox to store his circuits, extractor and some biodata 4 skill: More circuits: wx is able to craft 3 new cercuits. (Give me some sugestions). 5 skill: Energy Expasion: Wx now have 7 slots which we can use to plug circuits. Chasis Upgrades: Chest: 1 skill: Waterproof I: Wx is 20% more resistant to water. 2 skill: Waterproof II: Wx is 50% more resistant to water. (they dont stack). Legs: 1 skill: stronger Legs I: Wx can now carry heavy objects 30% effincently. 2 skill: stronger Legs II: Wx can now carry heavy objects 70% efficently. (they dont stack). Arms: 1 skill: Stronger arms I: Ws now have a 7% damage boost. 2 skill: Stronger arms II: Ws now have a 15% damage boost. (they dont stack). Head: (i have no idea Give some sugestions PLSS) Jimmy (aka bio scaner) Upgrades: 1 skil Jimmy circuits I: Speed makes Jimmy 15%faster, Scan radios makes Jimmy scan radios15% bigger and Speedy scans: makes Jimmy scan 10% faster. 2 skill: Jimmy circuits II: Makes Jimmy circuits 50% more effective. Jimmy mech (HELL YEAH) 3 skill: War Tactics I: Wx lerns how to make a Jimmy Upgrade kit. (the kit would be 1 use and makes Jimmy become a mech for 1.5 days the default arm is a boxing glove that deals 45 dmg). 4 skill: War Tactics II: Wx lerns how to make Arms for the war machine. (1 arm Canon arm feed is rocks/spears and i shots for 50/75 dmg, 2 arm Battle Axe swings for 70 dmg and can chops trees in 6 chops, Flametrower shots out fire) 5 skill: War Tactics III: Wx learns how to make circuits for the war machine (gime sugestions) shadow affinity Wx clock work freinds are shadow Lunar affinity WX clock work freinds are lunar if you can pls give em some feed back Edited February 16 by JokeFish fixed so errors 1 Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/ Share on other sites More sharing options...
Naifxoxo Posted February 17 Share Posted February 17 (edited) i js want wx to turn into warbot or upgrade jimmy to be like the small ones in warbot fight, so hes able to help u in battle not js a scan spammer Edited February 17 by Naifxoxo 1 Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1851787 Share on other sites More sharing options...
-Nick- Posted February 17 Share Posted February 17 FINALLY A WX SKILLTREE SUGGESTION THAT EXPANDS ON JIMMY Jimmy is so forgotten in many of these skill tree suggestions. Jimmy has lots of potential to expand WX's kit. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1851794 Share on other sites More sharing options...
Dr.Webber Posted February 17 Share Posted February 17 I have some new suggestions(I’m pulling these suggestions from a comment of mine on a different WX skill tree post so if they are suggestions that are already in the skill tree, ignore them) I want them to be able to craft new types of robots also being able to put at least the drone master circuit in in Jimmy to separate him from other bio scannilizers with the potential of using other circuits such as the heating circuit to use as a heat lamp or the freezing circuit to cool you down or the illumination circuit to have a wider ray of scanning and maybe even giving Jimmy different mechanical husks to use as a Mech around to do different task also, what if WX could scan other players in order to either make new circuits or hardware upgrades in inspired and improving upon certain aspects of them in true WX fashion based on how their rework changed them also I think it would be cool if you repair broken clockwork with scrap, causing a permanently, loyal and stronger version of clockworks I think the alignments should be be able to use lunar and shadow power sources as just that also, another thing I think should be in the alignments is WX be able to adapt to become stronger the more and more damage you take for shadow it could take the form of something similar to how the shadow clock works advance and stage having three stages outside the base form and for the lunar equivalent, it’ll be like a hardware upgrade that the more force applied restructures itself to be able to disperse the energy from a hit more and more efficiently I also think it’d be cool if WX can make different lenses to upgrade Jimmy like one made with a purple gem that slows mobs that are being scanned also, I think there should be some thing in the alignments that changes Jimmy sort of like shadow/lunar woby and Bernie now for some new suggestions in light of this update: what if you craft the circuit slots with frazzled wires and gear/electrical dodad or scrap and consume them like gears to get them and give clockwork the ability to use circuits by using that instead of gears when we friending or if you’re able to give gears in order to heal them, you could do that For example, if you give a speed circuit to a clockwork tonight, thinking the year of the clockwork Knight knights’ charge attack with speed circuit, two increasing the speed and strength of it you could also add some way of Unlocking the various appendage upgrades in game rather than just in your skill tree Also, the first level of head could be a built-in hardhat in the next level could be double that or more if you wanna go away different way with the alignments than I went for the lunar alignment you could make it so any clockwork to broken out of a statue during a full moon are loyal to WX or only the ones he builds or breaks or gain the knowledge to be able to craft those drone controller things that you have to harvest from the warbot drones to give to other war bot drones with scrap rather than having to break them to get it (sidenote this is probably be a good way to upgrade Jimmy in someway. Also jimmy should be used in both alignments.) Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1851810 Share on other sites More sharing options...
Naifxoxo Posted February 17 Share Posted February 17 3 hours ago, Dr.Webber said: I have some new suggestions(I’m pulling these suggestions from a comment of mine on a different WX skill tree post so if they are suggestions that are already in the skill tree, ignore them) I want them to be able to craft new types of robots also being able to put at least the drone master circuit in in Jimmy to separate him from other bio scannilizers with the potential of using other circuits such as the heating circuit to use as a heat lamp or the freezing circuit to cool you down or the illumination circuit to have a wider ray of scanning and maybe even giving Jimmy different mechanical husks to use as a Mech around to do different task also, what if WX could scan other players in order to either make new circuits or hardware upgrades in inspired and improving upon certain aspects of them in true WX fashion based on how their rework changed them also I think it would be cool if you repair broken clockwork with scrap, causing a permanently, loyal and stronger version of clockworks I think the alignments should be be able to use lunar and shadow power sources as just that also, another thing I think should be in the alignments is WX be able to adapt to become stronger the more and more damage you take for shadow it could take the form of something similar to how the shadow clock works advance and stage having three stages outside the base form and for the lunar equivalent, it’ll be like a hardware upgrade that the more force applied restructures itself to be able to disperse the energy from a hit more and more efficiently I also think it’d be cool if WX can make different lenses to upgrade Jimmy like one made with a purple gem that slows mobs that are being scanned also, I think there should be some thing in the alignments that changes Jimmy sort of like shadow/lunar woby and Bernie now for some new suggestions in light of this update: what if you craft the circuit slots with frazzled wires and gear/electrical dodad or scrap and consume them like gears to get them and give clockwork the ability to use circuits by using that instead of gears when we friending or if you’re able to give gears in order to heal them, you could do that For example, if you give a speed circuit to a clockwork tonight, thinking the year of the clockwork Knight knights’ charge attack with speed circuit, two increasing the speed and strength of it you could also add some way of Unlocking the various appendage upgrades in game rather than just in your skill tree Also, the first level of head could be a built-in hardhat in the next level could be double that or more if you wanna go away different way with the alignments than I went for the lunar alignment you could make it so any clockwork to broken out of a statue during a full moon are loyal to WX or only the ones he builds or breaks or gain the knowledge to be able to craft those drone controller things that you have to harvest from the warbot drones to give to other war bot drones with scrap rather than having to break them to get it (sidenote this is probably be a good way to upgrade Jimmy in someway. Also jimmy should be used in both alignments.) or js make him turn into a gigantic warbot with seeking missiles and everything,we all know this is the dream skilltree Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1851825 Share on other sites More sharing options...
JokeFish Posted February 17 Author Share Posted February 17 (edited) 8 hours ago, Dr.Webber said: I have some new suggestions(I’m pulling these suggestions from a comment of mine on a different WX skill tree post so if they are suggestions that are already in the skill tree, ignore them) I want them to be able to craft new types of robots also being able to put at least the drone master circuit in in Jimmy to separate him from other bio scannilizers with the potential of using other circuits such as the heating circuit to use as a heat lamp or the freezing circuit to cool you down or the illumination circuit to have a wider ray of scanning and maybe even giving Jimmy different mechanical husks to use as a Mech around to do different task also, what if WX could scan other players in order to either make new circuits or hardware upgrades in inspired and improving upon certain aspects of them in true WX fashion based on how their rework changed them also I think it would be cool if you repair broken clockwork with scrap, causing a permanently, loyal and stronger version of clockworks I think the alignments should be be able to use lunar and shadow power sources as just that also, another thing I think should be in the alignments is WX be able to adapt to become stronger the more and more damage you take for shadow it could take the form of something similar to how the shadow clock works advance and stage having three stages outside the base form and for the lunar equivalent, it’ll be like a hardware upgrade that the more force applied restructures itself to be able to disperse the energy from a hit more and more efficiently I also think it’d be cool if WX can make different lenses to upgrade Jimmy like one made with a purple gem that slows mobs that are being scanned also, I think there should be some thing in the alignments that changes Jimmy sort of like shadow/lunar woby and Bernie now for some new suggestions in light of this update: what if you craft the circuit slots with frazzled wires and gear/electrical dodad or scrap and consume them like gears to get them and give clockwork the ability to use circuits by using that instead of gears when we friending or if you’re able to give gears in order to heal them, you could do that For example, if you give a speed circuit to a clockwork tonight, thinking the year of the clockwork Knight knights’ charge attack with speed circuit, two increasing the speed and strength of it you could also add some way of Unlocking the various appendage upgrades in game rather than just in your skill tree Also, the first level of head could be a built-in hardhat in the next level could be double that or more if you wanna go away different way with the alignments than I went for the lunar alignment you could make it so any clockwork to broken out of a statue during a full moon are loyal to WX or only the ones he builds or breaks or gain the knowledge to be able to craft those drone controller things that you have to harvest from the warbot drones to give to other war bot drones with scrap rather than having to break them to get it (sidenote this is probably be a good way to upgrade Jimmy in someway. Also jimmy should be used in both alignments.) yeah these ideas are bery bery nice but the clockworks are alredy permanent if i remeber corret 5 hours ago, Naifxoxo said: or js make him turn into a gigantic warbot with seeking missiles and everything,we all know this is the dream skilltree so true 23 hours ago, JokeFish said: whit the new update i fell like we bouta get a wx skill tree so heres my idea. the skill tree will be separeted in categoris. circuits: 1 skill: Energy Recovery I: Wx recover energy in 80 sec. 2 skill: Circuit management I: Wx can now chosse whit circuit to remove. 3 skill: Circuit management II: Wx can now craft a Toolbox to store his circuits, extractor and some biodata 4 skill: More circuits: wx is able to craft 3 new cercuits. (Give me some sugestions). 5 skill: Energy Expasion: Wx now have 7 slots which we can use to plug circuits. Chasis Upgrades: Chest: 1 skill: Waterproof I: Wx is 20% more resistant to water. 2 skill: Waterproof II: Wx is 50% more resistant to water. (they dont stack). Legs: 1 skill: stronger Legs I: Wx can now carry heavy objects 30% effincently. 2 skill: stronger Legs II: Wx can now carry heavy objects 70% efficently. (they dont stack). Arms: 1 skill: Stronger arms I: Ws now have a 7% damage boost. 2 skill: Stronger arms II: Ws now have a 15% damage boost. (they dont stack). Head: 1 skill circuitin cloking I: Clockwork freinds can now receive certain circuits for 20% . 2 skill circuitin cloking II: Clockwork freinds now receive 10% less damage Jimmy (aka bio scaner) Upgrades: 1 skil Jimmy circuits I: Speed makes Jimmy 15%faster, Scan radios makes Jimmy scan radios15% bigger and Speedy scans: makes Jimmy scan 10% faster. 2 skill: Jimmy circuits II: Makes Jimmy circuits 50% more effective. Jimmy mech (HELL YEAH) 3 skill: War Tactics I: Wx lerns how to make a Jimmy Upgrade kit. (the kit would be 1 use and makes Jimmy become a mech for 1.5 days the default arm is a boxing glove that deals 45 dmg). 4 skill: War Tactics II: Wx lerns how to make Arms for the war machine. (1 arm Canon arm feed is rocks/spears and i shots for 50/75 dmg, 2 arm Battle Axe swings for 70 dmg and can chops trees in 6 chops, Flametrower shots out fire) 5 skill: War Tactics III: Wx learns how to make circuits for the war machine (gime sugestions) shadow affinity. Wx clock work freinds are shadow. Lunar affinity. WX clock work freinds are lunar. if you can pls give em some feed back Edited February 17 by JokeFish Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1851855 Share on other sites More sharing options...
Dr.Webber Posted February 17 Share Posted February 17 1 hour ago, JokeFish said: Head: 1 skill circuitin cloking I: Clockwork freinds can now receive certain circuits for 20% . 2 skill circuitin cloking II: Clockwork freinds now receive 10% less damage I see you went the route of enhancing the mind of WX with them having the idea to give clockworks circuits but how do how does circuitin cloking II work in this framework 1 hour ago, JokeFish said: yeah these ideas are bery bery nice but the clockworks are alredy permanent if i remeber corret 7 hours ago, Naifxoxo said: Like I said I was copied over from a different thread so not everything will apply what did you think of my other suggestions Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1851860 Share on other sites More sharing options...
BurningLance Posted February 17 Share Posted February 17 hmm how about a perk that lets WX ride tamed Rooks like beefaloos? 1 Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1851861 Share on other sites More sharing options...
Dr.Webber Posted February 18 Share Posted February 18 10 hours ago, BurningLance said: hmm how about a perk that lets WX ride tamed Rooks like beefaloos? Or what about clockwork knights since they’re literally horses? Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1851883 Share on other sites More sharing options...
JokeFish Posted February 18 Author Share Posted February 18 (edited) whit the new update i fell like we bouta get a wx skill tree so heres my idea. the skill tree will be separeted in categoris. circuits: 1 skill: Energy Recovery I: Wx recover energy in 80 sec. 2 skill: Circuit management I: Wx can now chosse whit circuit to remove. 3 skill: Circuit management II: Wx can now craft a Toolbox to store his circuits, extractor and some biodata 4 skill: More circuits: wx is able to craft 3 new cercuits. (Give me some sugestions). 5 skill: Energy Expasion: Wx now have 7 slots which we can use to plug circuits. Chasis Upgrades: Chest: 1 skill: Waterproof I: Wx is 20% more resistant to water. 2 skill: Waterproof II: Wx is 50% more resistant to water. (they dont stack). Legs: 1 skill: stronger Legs I: Wx can now carry heavy objects 30% effincently. 2 skill: stronger Legs II: Wx can now carry heavy objects 70% efficently. (they dont stack). Arms: 1 skill: Stronger arms I: Ws now have a 7% damage boost. 2 skill: Stronger arms II: Ws now have a 15% damage boost. (they dont stack). Head: 1 skill circuitin cloking I: Clockwork freinds can now receive certain circuits for 20% . 2 skill circuitin cloking II: tamed clockwork rooks and knigth can be rided now. (so like the rook works like a rook ;-;, and the knight could work like that horse speed item but faster) Jimmy (aka bio scaner) Upgrades: 1 skil Jimmy circuits I: Speed makes Jimmy 15%faster, Scan radios makes Jimmy scan radios15% bigger and Speedy scans: makes Jimmy scan 10% faster. 2 skill: Jimmy circuits II: Makes Jimmy circuits 50% more effective. Jimmy mech (HELL YEAH) 3 skill: War Tactics I: Wx lerns how to make a Jimmy Upgrade kit. (the kit would be 1 use and makes Jimmy become a mech for 1.5 days the default arm is a boxing glove that deals 45 dmg). 4 skill: War Tactics II: Wx lerns how to make Arms for the war machine. (1 arm Canon arm feed is rocks/spears and i shots for 50/75 dmg, 2 arm Battle Axe swings for 70 dmg and can chops trees in 6 chops, Flametrower shots out fire) 5 skill: War Tactics III: Wx learns how to make circuits for the war machine (gime sugestions) shadow affinity. 1 skill: Wx clock work freinds are shadow aligned. 2 skill: Wx can now make a shadow lense for jimmy Lunar affinity. 1 skill WX clock work freinds are lunar aligned. 2 skill: Wx can now make a lunar lense for jimmy. if you can pls give em some feed back Edited February 18 by JokeFish Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1851887 Share on other sites More sharing options...
Dr.Webber Posted February 25 Share Posted February 25 (edited) On 2/18/2026 at 6:03 AM, JokeFish said: whit the new update i fell like we bouta get a wx skill tree so heres my idea. the skill tree will be separeted in categoris. circuits: 1 skill: Energy Recovery I: Wx recover energy in 80 sec. 2 skill: Circuit management I: Wx can now chosse whit circuit to remove. 3 skill: Circuit management II: Wx can now craft a Toolbox to store his circuits, extractor and some biodata 4 skill: More circuits: wx is able to craft 3 new cercuits. (Give me some sugestions). 5 skill: Energy Expasion: Wx now have 7 slots which we can use to plug circuits. Chasis Upgrades: Chest: 1 skill: Waterproof I: Wx is 20% more resistant to water. 2 skill: Waterproof II: Wx is 50% more resistant to water. (they dont stack). Legs: 1 skill: stronger Legs I: Wx can now carry heavy objects 30% effincently. 2 skill: stronger Legs II: Wx can now carry heavy objects 70% efficently. (they dont stack). Arms: 1 skill: Stronger arms I: Ws now have a 7% damage boost. 2 skill: Stronger arms II: Ws now have a 15% damage boost. (they dont stack). Head: 1 skill circuitin cloking I: Clockwork freinds can now receive certain circuits for 20% . 2 skill circuitin cloking II: tamed clockwork rooks and knigth can be rided now. (so like the rook works like a rook ;-;, and the knight could work like that horse speed item but faster) Jimmy (aka bio scaner) Upgrades: 1 skil Jimmy circuits I: Speed makes Jimmy 15%faster, Scan radios makes Jimmy scan radios15% bigger and Speedy scans: makes Jimmy scan 10% faster. 2 skill: Jimmy circuits II: Makes Jimmy circuits 50% more effective. Jimmy mech (HELL YEAH) 3 skill: War Tactics I: Wx lerns how to make a Jimmy Upgrade kit. (the kit would be 1 use and makes Jimmy become a mech for 1.5 days the default arm is a boxing glove that deals 45 dmg). 4 skill: War Tactics II: Wx lerns how to make Arms for the war machine. (1 arm Canon arm feed is rocks/spears and i shots for 50/75 dmg, 2 arm Battle Axe swings for 70 dmg and can chops trees in 6 chops, Flametrower shots out fire) 5 skill: War Tactics III: Wx learns how to make circuits for the war machine (gime sugestions) shadow affinity. 1 skill: Wx clock work freinds are shadow aligned. 2 skill: Wx can now make a shadow lense for jimmy Lunar affinity. 1 skill WX clock work freinds are lunar aligned. 2 skill: Wx can now make a lunar lense for jimmy. if you can pls give em some feed back I feel like the Terramites should factor into the somehow (maybe if they’re not part of the normal skills, then the lunar skill on top of what you already got have Gyroscopic Transduction Cores be craftable and for the shadow skill this might be a little too strong, but what if you could stun the shadow pieces like how you can start regular clockworks befriend with nightmare fuel) Also, WX is the type to put themselves first above their allies so maybe the first skill for each alignment as them consuming lunar, or shadow power sources to upgrade the capacities of their body and have the underlings upgrade with the second skill Edited February 25 by Dr.Webber Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1852501 Share on other sites More sharing options...
Dr.Webber Posted February 26 Share Posted February 26 Also, I feel like if they’re able to ride two out of 3 clock works they should be able to ride all three although bishops are less animalistic than rocks and nights, though they do also have hooves if you take the feet of the broken clock works as how they look underneath the Bishop’s slippers Link to comment https://forums.kleientertainment.com/forums/topic/169830-wx-78-skill-tree-sugestion/#findComment-1852575 Share on other sites More sharing options...
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