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Hi everyone,

I have a suggestion for a new craftable item — basically the opposite of the Dock Kit — that would allow players to convert individual land tiles into ocean tiles.

Right now the only way to reshape terrain is to build docks over ocean tiles or use mods/commands. There’s no clean, vanilla-friendly tool to turn a piece of land into a water tile. That makes it very awkward to place Knobbly Tree Nuts and grow Above-Average Tree Trunks in precise ocean positions: you’re forced to work around existing land or build docks and hope they align perfectly with water tiles.

Why this would be cool / useful:

  • Precise planting of Knobbly Tree Nuts: Knobbly Tree Nuts must be planted in water to grow into Knobbly Trees and eventually into an Above-Average Tree Trunk, but the worldgen often makes ideal placement awkward or impossible.

  • Creative base design: Players could remove small land protrusions that interfere with base layouts and ocean-focused builds without resorting to large dock spam.

  • Better use of special tree radius: Above-Average Tree Trunks have a large radius and canopy benefits, and being able to shape water around them allows more thoughtful spacing and base synergy.

  • Balanced exploration / investment: This item could be late-game and require ocean resources (e.g., Sea Trident components, Deep Sea resources, Moon Quay pieces, etc.) to justify the power of reshaping terrain.

Possible ways to balance it:

  • Crafting cost tied to high-tier ocean items or rare drops

  • Limited number of uses per world or per player

  • Must be placed adjacent to existing ocean tiles

  • Item breaks after converting a certain number of tiles

Example use case:
You find a great oceanfront location for an Above-Average Tree, but there’s a single land tile in the exact spot you want. With this tool, you could convert that tile to water, plant the Knobbly Tree Nut right where you envisioned it, and get perfect canopy coverage for your base.

This feels like a natural complement to the Dock Kit system and adds expressive terrain control without needing mods or weird workarounds.

What do others think?

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