Jump to content

Recommended Posts

2 hours ago, Bumber64 said:

25 bunnymen and 25 beekeeper hats to demolish her. The bunnymen might drop some puffs if they die, but you've already got the jelly beans. You can't do this if you wasted the puffs ahead of time.

How long does that take? Certainly you need to craft a boat first. You'll probably need multiple if you're not planning to sail around the continent if you start in the wrong corner. You make crafting a simple crock pot seem arduous, yet reduce the celestial tab to a single sentence and neglect to mention the 24 moon rocks.

And all this so you can skip out on your character, instead of just sticking to the one you chose. It's a valid mechanic, but it's kind of a cop out.

Gonna just put it out there that (in my opinion) this conversation is probably reaching the point where it's not worth continuing.

7 hours ago, Gashzer said:

Bunnymen farms have been nerfed but bunnymen themselves have been buffed.

Coat of carrots makes using bunnymen for boss fights much more convenient. If you move around 10 hutches to the surface you can use them to kill bee queen and dragonfly every 20days.

25% drop rate is low if you think about it by itself but bunnymen literally respawn everyday and with the coat of carrots you can easily make them kill themselves and collect the loot, carrots to repair the coat, meat for food for yourself and bunny puffs for fur rolls. The drop rate isnt that low now.

Farming bunny puffs isnt a problem if you use coat of carrots, again this is a skill issue not a fur roll issue.

you're not wrong but the main issue is that by the time most players have bunny man farms, they're not gonna be using fur rolls, if they're sleeping at all. if mid-late game dst players are sleeping, they're probably gonna use stationary sleeping stations like tents for superior stats/decor. sleeping mechanics in general are just not popular for a majority of characters, even if sleeping isn't too bad.

On 24.01.2026 at 23:42, PonyOfApocalips said:

Меховой валик всегда был чем-то средним между спальными принадлежностями: для начала игры у нас есть валик, а для более поздних игр — палатка. Я не вижу, чтобы многие ею пользовались, и это очень жаль, потому что у Bunny Man Drop могло бы быть больше применений. Итак, вот несколько идей, как это изменить.

1. Переместите стопку бумаги и стопку меха на один уровень ниже.

Раньше соломенный рулон был доступен только на первом научном уровне, чтобы игроки не тратили на него всю свою траву и вместо этого использовали факел. Это было правильное решение, но с тех пор состав игроков изменился, и даже новички знают, что для освещения предметов нужна трава, поэтому необходимость в блокировке соломенного рулона отпала.

С другой стороны, когда игрок наконец находит ресурсы для производства меха, у него нет возможности быстро организовать алхимический процесс, а создать в пещерах быструю научную машину не так уж сложно.

2. Дополнительное использование

Одно или два дополнительных использования могут быть полезны, но нужно не забывать о балансе с палаткой Уолтера.

 

If i don't take into account my preference for loosening items.

Then I think' that the item must have at least 7 durability and must give the same stats as the Tent.

Level 1 ? I don't think... Hares' tails are very hard to get. The only stable way is to break them down at home...

I don't know why you're putting so much emphasis on the difficulty of obtaining the alchemical engine. It can be obtained in the early days of the game...

15 hours ago, aidancode said:

Gonna just put it out there that (in my opinion) this conversation is probably reaching the point where it's not worth continuing.

Yes, though it's worth mentioning that 50% of the posts are of one user giving advice nobody asked for. You'd have to assume the derailing was deliberate from the beginning.

There's still value in discussing what can be changed to make them worth their cost. The OP suggested more uses. Perhaps more sanity focus than the other sleep options?

5 hours ago, Bumber64 said:

Yes, though it's worth mentioning that 50% of the posts are of one user giving advice nobody asked for. You'd have to assume the derailing was deliberate from the beginning.

There's still value in discussing what can be changed to make them worth their cost. The OP suggested more uses. Perhaps more sanity focus than the other sleep options?

Fur rolls are worth their cost.

This thread has proven its a skill issue not a fur roll issue :wilsoalmostangelic:

  • Potato Cup 1
On 1/27/2026 at 3:54 PM, Gashzer said:

Wilson has 150hp base line, lets say you start to heal when his hp gets to 30hp, sleep in the caves so you never wake, and have over 130hunger when you start sleeping. Thats 120hp per sleep x 24 which is 2880hp i.e. 72 pierogi. Thats a lot of healing for the 30secs it takes to hammer 8 bunnymen houses.

You dont count litteraly most valueable resorce in the game- Time.

When you sleep you dont do other things- and also is no usable during fight soo compering those two goods is not accurate.

In the same manner you could say Wormwood is inmortal since he can gain infinite HP from sun. 

54 minutes ago, PonyOfApocalips said:

You dont count litteraly most valueable resorce in the game- Time.

When you sleep you dont do other things- and also is no usable during fight soo compering those two goods is not accurate.

In the same manner you could say Wormwood is inmortal since he can gain infinite HP from sun. 

Time is the most valuable resource! Thats why fur rolls heals health, sanity and temperature! 

Everytime you need to heat up during winter you can heal health and sanity at the same time using the awesome fur roll, saving time!

Gone are the days of needing to travel back to base to wait on crockpot cooking times! 

Save time, sleep tonight! :wilsoalmostangelic:

18 minutes ago, Gashzer said:

Time is the most valuable resource! Thats why fur rolls heals health, sanity and temperature! 

Everytime you need to heat up during winter you can heal health and sanity at the same time using the awesome fur roll, saving time!

Gone are the days of needing to travel back to base to wait on crockpot cooking times! 

Save time, sleep tonight! :wilsoalmostangelic:

You mean like fire? 

3 hours ago, PonyOfApocalips said:

You mean like fire? 

Does fire heal you and raise sanity? Nope didnt think so, if you are prepared to "waste" time standing next to a burning tree you might as well sleep in the fur roll. If your hp/sanity isnt full that is otherwise stand next to the flaming tree... 

51 minutes ago, Gashzer said:

Does fire heal you and raise sanity? Nope didnt think so, if you are prepared to "waste" time standing next to a burning tree you might as well sleep in the fur roll. If your hp/sanity isnt full that is otherwise stand next to the flaming tree... 

willow moment

57 minutes ago, Gashzer said:

Does fire heal you and raise sanity? Nope didnt think so, if you are prepared to "waste" time standing next to a burning tree you might as well sleep in the fur roll. If your hp/sanity isnt full that is otherwise stand next to the flaming tree... 

fire heals thermal stone 

These people clearly aren't well-versed in wasting time.

did you know that you can heal by 48hp a day by using wormwood's photosynthesis skill and a star summoned by a star caller staff.

This is clearly the superior option as you don't have to stand still to get this benefit, you just have to spend 4 insight points to unlock this skill, craft a star caller staff, and keep your bloom at stage 3.

 

7 hours ago, Edible Coal said:

willow moment

fire heals thermal stone 

Willow OP, but fur roll isn't for her as big bernie allows her to live in insanity in peace even in boss fights, so chug all the blue caps as her!

You still cant walk far from fire if you drop thermal stone, can use fur roll in places with no trees to burn and with a beefalo hat your heat lasts much longer than thermal stone, saving time.

3 hours ago, Gashzer said:

Willow OP, but fur roll isn't for her as big bernie allows her to live in insanity in peace even in boss fights, so chug all the blue caps as her!

You still cant walk far from fire if you drop thermal stone, can use fur roll in places with no trees to burn and with a beefalo hat your heat lasts much longer than thermal stone, saving time.

look, if you would find that much niche reason to use the fur roll, im happy for you, but the majority of players just never bother use in in most cases, and theres a good reason for it


(btw sleeping only regulate your temperature to 35, same as wicker temperature book)

  • Like 1
3 hours ago, Edible Coal said:

look, if you would find that much niche reason to use the fur roll, im happy for you, but the majority of players just never bother use in in most cases, and theres a good reason for it


(btw sleeping only regulate your temperature to 35, same as wicker temperature book)

Theres no good reason for it. Except people are stuck in their ways.

35 temp is enough when combined with beefalo hat. Its the same as 70 degree thermal stone.

9 hours ago, Gashzer said:

Theres no good reason for it. Except people are stuck in their ways.

35 temp is enough when combined with beefalo hat. Its the same as 70 degree thermal stone.

that is assuming you are not taking off your hat in any form, you would need body armor for any combat situations

3 hours ago, Edible Coal said:

that is assuming you are not taking off your hat in any form, you would need body armor for any combat situations

Log suit, or in wormwoods case, bramble husk does the job. No backpack is OP.

Stack rain coat with beefalo hat plus use fur roll whenever and cave/ruins exploration during winter becomes meta.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...