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Lately ive been bragging and reporting a bug that supposedly makes old worlds crash constantly to the point of unplayability, well i found out that the world being old isnt the thing that activates the bug, its rifts being open

Im not sure if killing the Final Boss is enough or you HAVE to activate rifts by hand, ill update on that when i figure it out, meanwhile i wanted to put this warning out here, dont kill final bosses just in case? Idk, but dont activate rifts unless you want to render your world completely unplayable

On 1/19/2026 at 6:05 PM, NottheKrisyi said:

Lately ive been bragging and reporting a bug that supposedly makes old worlds crash constantly to the point of unplayability, well i found out that the world being old isnt the thing that activates the bug, its rifts being open

Im not sure if killing the Final Boss is enough or you HAVE to activate rifts by hand, ill update on that when i figure it out, meanwhile i wanted to put this warning out here, dont kill final bosses just in case? Idk, but dont activate rifts unless you want to render your world completely unplayable

Btw activating rifts then setting it to none doesnt fix anything, the bug seems to lie on the game checking if rifts been opened naturally

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