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Disclaimer:
- This post is simply a fan-made idea. The numbers and balance values are only rough examples to illustrate the concept, not carefully tested figures. Also, I know my naming sense isn’t the best. Thanks for your understanding.

- I am not a native English speaker, and I relied on AI translation to share this with the community. Please understand if some expressions sound unusual.

- Even if my idea itself isn’t adopted, I hope that any future skill tree updates will make Warly more than just a character who cooks food and then gets swapped out. I’d love to see him become someone with lasting appeal worth playing consistently—much like the Winona update achieved.
I kept that in mind while writing this, but I know there are still many shortcomings. If you have feedback or better ideas, please feel free to share them.


Cooking Station Skills

Sterile Crockpot

  • When Warly cooks in his Portable crockpot, food always comes out at maximum freshness, and dishes stored inside never spoil.
  • Solid, reliable skill. Could also be useful for food displays.


Seasonings Cooking

  • Warly can add seasonings directly as ingredients in his cookpot. Seasonings don’t have veggies/sweeteners values.
  • Kind of a trash skill, but seasonings don’t expire and you can use salt to make meatballs, so it’s not completely useless.


Experienced Chef I

  • Reduces cookpot cooking time.
  • Another solid, straightforward skill.


Experienced Chef II

  • Warly uses one fewer ingredient in the grinder, and seasoning time is reduced.
  • Example: normally 3 peppers → 2 chili flakes, but now 2 peppers → 2 chili flakes. Efficient, but since farming quickly floods you with seasonings, probably skippable in solo play.


Ham Bat Cooking License

  • Warly can use salt on a Ham Bat to restore durability.
  • He can also season Ham Bats permanently (cannot be removed or overwritten). Other players can use them too.
    • Chili Flakes: target takes dot damages, for a total of 5 damage.
    • Garlic Powder: doesn’t draw aggro if the mob is focused elsewhere (great for multiplayer aggro management)
    • Honey Crystals: slightly increases attack speed
    • Salt Crystals: slows spoilage rate
  • I have an idea of "Planar Ham Bat", but do we need this? I dont know.

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Dining Skills

Gourmet I

  • Eating foods with lasting effects extends their duration.
  • Works even on non-Warly-exclusive foods, like Jellybeans or Soothing Tea, etc..
  •  Allies near Warly also benefit.
  • Warly-exclusive dishes restore +20 Hunger / +10 Sanity / +10 Health (except Galette). This bonus ignores food healing penalties and applies to allies nearby, including Wormwood and Wortox.
  • This is pretty strong, so I hope more Warly-exclusive food recipes will be added, even without special effects.


Gourmet II

  • Special food effects are strengthened.
    • Jellybeans, Soothing Tea, Pearl's Tea: stronger values
    • Mushy Cake: grants full immunity to groggy/sleep during effect
    • Cordon Bleu: creates moisture absorption aura around the player (like Desiccant Pouch); Asparagus pacho, Chili Salad: creates temperature aura around the player.
    • Glow Berry Mousse: greatly increased radius (one screen wide), still shrinks over time. No glow Berry recipes, because I don’t like just cooking them and swapping character.
    • Stuffed Night Cap: you regenerate 20 health while sleeping
    • Thunder Jelly: makes struck mobs wet?(maybe  too strong)
    • Gloomy Galette: unclear how to buff, maybe leave as-is
  • Allies near Warly also benefit.


Fine Dining I

  • Foods seasoned with spices last longer. Allies also benefit.


Fine Dining II

  • When Warly eats seasoned food, the effect is enhanced (Warly only).
    • Chili Flakes: adds AoE damage
    • Garlic Powder: adds +5 planar defense
    • Honey Crystals: Extra drops from mining or chopping
    • Seasoning Salt: increases also hunger restoration by 25%

 

Special Recipes

Wormhole Meal

  • Ingredients: Moleworm, Fig (or other hassle to get stuff).
  • If you feed it to a Wormhole, the Wormhole will follow you. (you can relocate the Wormhole)
  • Lasts 3 minutes, or until you teleporting/using the Wormhole once. So you can't move Wormholes to islands. Usable by anyone.

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Buoyancy Snack

  • Ingredients: Collected Dust, Durian.
  • Eating lets you walk on water for 30s.
  • If time runs out or you die while over the ocean, you turn into a Sea Stack and become a ghost. If you have a way to revive, you can plant seaweed anywhere you want. Usable by anyone.
  • Inspired by salt formation dialogue. Since salt can’t be put into the crockpot, I used Collected Dust as the ingredient instead; Durian chosen for its “monster food transformation” gimmick and to make a use for underused crops.)

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Extra farming recipes (I don’t have ideas for dish names or ingredients, so I’ll just describe the effects)

  • Gobbler Dish: berry harvest always spawns Gobbler
  • Goat Dish: Killing Volt Goat yields double milk (charged only), 100% horn drop
  • Butterfly Dish: catching butterflies has 50% chance to drop butter
  • Koalefant Dish: footprint investigation always spawns Koalefant
  • Barnacles Harvest Dish: Sea Sprout harvest doubled
  • Fishing Dish: pond fishing yields double

I know, some of them are lame or too strong. The point is, Warly should be better at farming food ingredients.


Shadow Affinity: Purgatory Drink

  • Ingredients: Bone Shard, Nightmare Fuel, Pomegranate, Ice.
  • Grants a temporary shield (extra HP). maximum 50?
  • Auto-unlocked when choosing Shadow Affinity.


Lunar Affinity: Moon Energy Drink

  • Ingredients: Lune Tree Blossom, Moon Moth Wings, Watermelon, Ice.
  • Boosts movement speed for a time. (yay coffee)
  • Auto-unlocked when choosing Lunar Affinity.

 

Animal Husbandry Skills

Wobster Aquaculture

  • Unlocks Wobster Den construction (can be built on sea stacks).


Barnacles Aquaculture

  • Unlocks improved Sea Sprouts that don’t grow into Seaweed.


Goat Breeding

  • Unlocks Goat Feed recipe. Feeding it to Volt Goats makes them spawn a new goat. (similar to minecraft breeding logic)
  • Newborns follow the herd, but if born too far from habitat, they form a new herd.


Tallbird Raising

  • Build Nests or something to fix Smallbird positions. Still need to feed them.
  • Only Warly with the skill can manage it, and if left unattended for too long, it will stop spawning (like mermking)


Fisherman

  • Throwing a Fish Food will instantly summon schools of fish.


Butcher

  • When Warly kills small creatures, they drop a meat instead of a morsel.

 

Affinity Skills

Shadow Affinity:  Crockpot Upgrade

  • Upgrades crockpot to produce triple(of double?) servings. Upgrade requires Dark Tatters and Pure Horror. Cooking consumes 1 Pure Horror as fuel. Without fuel, produces single servings.

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Lunar Affinity: Seasoning Station Upgrade

  • Upgrades seasoning station to season 3 dishes at once and strengthens spice effects. Consumes 1 Pure Brilliance as fuel. Without fuel, normal seasoning only.
    • Chili Flakes: adds +3 planar damage (not sure if it’s too weak or too strong, but the values are't important)
    • Garlic Powder: reflects blocked damage as planar damage (you can cheese amored bearger)
    • Honey Crystals: further increases tool efficiency, reduces durability consumption.
    • Seasoning Salt: adds +10 HP restoration unaffected by food healing penalties
    • Maybe add new seasonings? 
  • Allies near Warly benefit from enhanced spice effects. If Warly has Fine Dining, effects stack.

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  • Like 5

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