loganpea Posted January 6 Share Posted January 6 If you have a gambling addiction, Jimbo will eventually pile up so many cards that you are forced to stack them before the server lags to death and you get a scenario like this: The 4 W.I.N.bots I deployed are looking at all of these cards individually, causing tremendous lag (the server is frozen in the above screenshot). The only way to get rid of these cards is to have a scaled furnace nearby, spend days stacking cards, or to stop gambling. I have a couple more suggestions to make Jimbo better: The stack card action animation could be replaced with "deploy" instead of "give" to make it faster to clean up, and playing cards can be used as fuel to trash them easier. 8 Link to comment https://forums.kleientertainment.com/forums/topic/169423-jimbo-should-stop-rewarding-playing-cards-if-there-are-too-many-nearby/ Share on other sites More sharing options...
JJ0264 Posted January 28 Share Posted January 28 I would also like if there's a JIMBO outside of the game for practice like those trade-in minigames. Another thing i would like if later in the game you can craft/transport set pieces like Jimbo/Acting stage Link to comment https://forums.kleientertainment.com/forums/topic/169423-jimbo-should-stop-rewarding-playing-cards-if-there-are-too-many-nearby/#findComment-1850174 Share on other sites More sharing options...
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