Krom Posted January 1 Share Posted January 1 The idea was to remove 5 (or more) points of Insight from characters. To get them back you need to level up a "bad skill tree," and for each "bad skill," you get one point back (maximum 5). Wilson won't have a "bad skill tree"; he shouldn't have any weaknesses. I think this will make the game more balanced without a complete rework of skill trees. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169369-bad-skill-tree/ Share on other sites More sharing options...
Pig and beefalo Posted January 1 Share Posted January 1 2 hours ago, Krom said: The idea was to remove 5 (or more) points of Insight from characters. To get them back you need to level up a "bad skill tree," and for each "bad skill," you get one point back (maximum 5). Wilson won't have a "bad skill tree"; he shouldn't have any weaknesses. I think this will make the game more balanced without a complete rework of skill trees. It sounds like the talent matching method of "Project Zomboid" 1 Link to comment https://forums.kleientertainment.com/forums/topic/169369-bad-skill-tree/#findComment-1847754 Share on other sites More sharing options...
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