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我希望技能树的解锁可以更有挑战性。目前通过生存天数获取洞察点的方式我认为太过简单。类似于月亮阵营暗影阵营技能的解锁分别需要击杀天体英雄远古织影者——其他技能也可以通过完成某一特定任务来解锁,例如:

威尔逊:通过拆解宝石来获得制作某一种宝石的技能;

伍迪:在变身为海狸时挖掘某一数量的树或石头获得制作雕像的能力;

通过挑战甚至解谜的方式解锁技能树,我认为这样获得技能更有趣一些。

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