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Tried to add minions beyond the allowed limit

  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0 
  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <7becb3f73037484c93dc2b548fe42a58>:0 
  at CharacterSelectionController.AddDeliverable (ITelepadDeliverable deliverable) [0x00000] in <5acfe9a3d81d4d2fb6ed69192d7ae23e>:0 
  at CharacterContainer.SelectDeliverable () [0x00000] in <5acfe9a3d81d4d2fb6ed69192d7ae23e>:0 
  at CharacterContainer.<GenerateCharacter>b__67_0 () [0x00000] in <5acfe9a3d81d4d2fb6ed69192d7ae23e>:0 
  at Util.Signal (System.Action action) [0x00000] in <7becb3f73037484c93dc2b548fe42a58>:0 
  at KToggle.Click () [0x00000] in <7becb3f73037484c93dc2b548fe42a58>:0 
  at KToggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <7becb3f73037484c93dc2b548fe42a58>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
Build: U56-693461-SCR

 

百分百必现,只要刷新打印仓鼠标点击的速度过快,就会触发崩溃

Tried to add minions beyond the allowed limit

  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0 
  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <7becb3f73037484c93dc2b548fe42a58>:0 
  at CharacterSelectionController.AddDeliverable (ITelepadDeliverable deliverable) [0x00000] in <5acfe9a3d81d4d2fb6ed69192d7ae23e>:0 
  at CharacterContainer.SelectDeliverable () [0x00000] in <5acfe9a3d81d4d2fb6ed69192d7ae23e>:0 
  at CharacterContainer.<GenerateCharacter>b__67_0 () [0x00000] in <5acfe9a3d81d4d2fb6ed69192d7ae23e>:0 
  at Util.Signal (System.Action action) [0x00000] in <7becb3f73037484c93dc2b548fe42a58>:0 
  at KToggle.Click () [0x00000] in <7becb3f73037484c93dc2b548fe42a58>:0 
  at KToggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <7becb3f73037484c93dc2b548fe42a58>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <32082fcf57264b2ea2c4f24c30065dfa>:0 
Build: U56-693461-SCR

 

Edited by 1265578519

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