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for some reason the swap animations don't have anim.bin. But if you extract the anim.bin from the normal animations then you can extract the scml. That is: you need to extract the swap_minehat.zip animation, so you extract its atlas and build, next to this you need to extract anim.bin from minehat.zip

Edited by FerniFrenito
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images can be extracted without anim.bin using this: https://github.com/ZzzzzzzSkyward/DSTmodutils/tree/master/pyscripts

 

But to preview animations, you must also extract player animations. For simplicity download existing character template and see swap_object. You can follow some tutorial to combine builds and anims.

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