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Currently, all types of Void Masques cannot be ignited by any means when placed on the ground. However, they can still be used as fuel for other facilities.

Is this a bug, or was it intentionally designed this way?

Additionally, when the Herald of Tenebrau disappears, it leaves behind a large number of Masques scattered across the map. This causes significant lag for long-running games. I believe a solution should be provided to address this situation.

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