Nom_Net Posted August 29, 2025 Share Posted August 29, 2025 Concept: Introduce a skill that allows Webber to fuse multiple spiders into a single, stronger mutant spider. This would give players an option to reduce the number of individual spiders on the screen (helping with performance/lag issues) while creating a more powerful ally for specific scenarios. How It Could Work: Webber can select a certain number of spiders to merge (e.g., 3–5 regular spiders). The fused spider would have higher health, better damage, and possibly some resistance to area-of-effect attacks, making it especially useful for boss fights. This could be a mid-to-late skill in his tree, requiring resources or a cooldown to keep it balanced. Benefits: Reduces lag caused by having too many spiders active. Adds a unique tactical choice for players (quantity vs. quality). Fits Webber’s theme of being the spider master while introducing a fresh mechanic. Thank you for considering this idea! I think it would make Webber even more fun and versatile to play. Link to comment https://forums.kleientertainment.com/forums/topic/167754-hello-klei-team-i%E2%80%99d-like-to-suggest-an-idea-for-webber%E2%80%99s-skill-tree-that-could-bring-a-new-layer-of-strategy-while-addressing-some-current-challenges-when-using-his-spiders-in-large-fights/ Share on other sites More sharing options...
Dr.Webber Posted August 30, 2025 Share Posted August 30, 2025 19 hours ago, Nom_Net said: Concept: Introduce a skill that allows Webber to fuse multiple spiders into a single, stronger mutant spider. This would give players an option to reduce the number of individual spiders on the screen (helping with performance/lag issues) while creating a more powerful ally for specific scenarios. How It Could Work: Webber can select a certain number of spiders to merge (e.g., 3–5 regular spiders). The fused spider would have higher health, better damage, and possibly some resistance to area-of-effect attacks, making it especially useful for boss fights. This could be a mid-to-late skill in his tree, requiring resources or a cooldown to keep it balanced. Benefits: Reduces lag caused by having too many spiders active. Adds a unique tactical choice for players (quantity vs. quality). Fits Webber’s theme of being the spider master while introducing a fresh mechanic. Thank you for considering this idea! I think it would make Webber even more fun and versatile to play. I like this idea, especially since it incorporates the idea of fusing stuff like what happens to him and his character animation how about instead of 3 to 5 how about 2 to some number we could even introduce some item to use to do it Link to comment https://forums.kleientertainment.com/forums/topic/167754-hello-klei-team-i%E2%80%99d-like-to-suggest-an-idea-for-webber%E2%80%99s-skill-tree-that-could-bring-a-new-layer-of-strategy-while-addressing-some-current-challenges-when-using-his-spiders-in-large-fights/#findComment-1833407 Share on other sites More sharing options...
Dr.Webber Posted September 1, 2025 Share Posted September 1, 2025 Hey, would you be interested in working together to implement this into a skill for a skill tree? Link to comment https://forums.kleientertainment.com/forums/topic/167754-hello-klei-team-i%E2%80%99d-like-to-suggest-an-idea-for-webber%E2%80%99s-skill-tree-that-could-bring-a-new-layer-of-strategy-while-addressing-some-current-challenges-when-using-his-spiders-in-large-fights/#findComment-1833641 Share on other sites More sharing options...
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