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Hello, i was thinking the other day. and came to the conclusion, the warbis equipment could use 1 pinch of improvement, heres why:

the +20% damage is something i see greatly, no argument on that. and the +30% movement speed from the armor is really awesome. both have planar defense and 85% armor protection. 

my only issue and preferably suggestion is to increase the scanning range for the warbis equipment.
why? it is already fair that attacking one target at a time is justified for its effects, however the small range it allows is a bit too small.
but mr shady are you running from the boss?? i dont, but you need space when fighting, and its current range for having a lock makes it counter some. this is of course a nitpicky suggestion, with a finnicky situation. i can only see it being useful for the 3 mutated bosses aswell as maybe dragonfly and toadstool.

or maybe just implement being able to dodge every boss by circling around them, perhaps that'll make the warbis equipment more beneficial. either one or two.

my conclusion of a suggestion: increase the scanning range, or the lock-on range being higher than the scan range. 

thank you for reading

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