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Just some ideas I hope to see with maxwell as my main. Some less serious then others.

A storyline or game events that can be triggered for 1/2 'endings'. Something with roses on the map and the stage and the shadow atrium. 

Instead of an alignment, split between his storyline choices of say helping Charlie or choosing power for himself. 

 

Skills:

Puppet master- used on allies, reduces max sanity for natural damage reduction. On minions it will cause them to become an ally with whiteout eyes.

Added bonus, will cause Wolfgang to keep his mighty form for 1 day. Maybe have effects for each character, nightmare flower wormwood. 

Top hat magic - storing a single item, allows him to perform a variety of tricks with different effects. Rabbit that pulls agro. Flowers that raise everyone's sanity. Spider that attacks the target. Shadow fuel?

 

passive:

living shadow, keeps a copy under maxwell doubling his harvest actions or attacks. When active will save maxwell from lethal damage at 1 hp.

Recharge magic items with nightmare fuel. Bonus efficiency +

 

Structures:

Something that plays on his ego but also has uses. :throne:? 

The ability to move world structures?

Edited by cyberwarlord
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After a successful run finally!

 

IMO maxwell needs multiple commands for shadows. 

Summon:

Stand:  Stand here till dismissed. 

Guard : Follow target character. 

Fight: Chase the target.

 

 

 

And the prison is op. Maybe single target only.

 

 

On 8/25/2025 at 2:23 AM, cyberwarlord said:

After a successful run finally!

 

IMO maxwell needs multiple commands for shadows. 

Summon:

Stand:  Stand here till dismissed. 

Guard : Follow target character. 

Fight: Chase the target.

 

 

 

And the prison is op. Maybe single target only.

 

 

just give the cage a cooldown.

  • Sanity 1
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