saltcondicat Posted August 3, 2025 Share Posted August 3, 2025 Hi, im making my first custom character. This character doesn't have hair as the hair sprite, rather ears. I want to be able to seamlessly connect the color from the headbase to the ears. In spriter it is a seamless connection, but in-game, you can notice a faint line. Here are some pictures for reference: <- Hair <- Head In spriter, it looks fine: In-game, there is an ugly grain!!! So my question is, how do I get rid of it? Best case scenario, I can get the ears to bounce individually from the head, but if not, I know I can just stick the ears with the head sprite. Link to comment https://forums.kleientertainment.com/forums/topic/167403-graininess-occuring-when-putting-headbase-and-hair-together/ Share on other sites More sharing options...
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