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With the release of the latest update, we saw a total overhaul to the way that electrical effects work in Don't Starve Together. This was positively wonderful and brought a lot of renewed value and fun to the mechanic, and there are plenty of new creative and useful applications of the effect. I absolutely adore this and would really like to see mechanics such as fire, wetness, and ice get the same kind of love. I would also like to see bosses generally not be immune to these various status effects. They can be resistant to the effects or immune to certain parts (Hence adding more depth to these mechanics so it can be tweaked on individual entities more), but flat out immunity to things is really boring and kind of beats the whole purpose of having all of these status effects that you are supposed to be able to use for creative combat.

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