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A proposed idea to utilize the market's feature of selling gear more once you have acquired them, this would also give players a way to spend corestones to help in their hunts. I'd imagine the armor stalls/weapon rack in the market could be changed to show the your equipment once it is empty(bought all available items), and you could spend corestones(equivalent to their sell price?) to change your current equipment. There could be an increasing modifier to corestone prices every time you change a piece of your equipment, and maybe equipment from that locale are cheaper/don't get as expensive.

I feel like changing your equipment is a feature that is quite common amongst roguelite games, but is oddly absent from Rotwood, especially when the market has a feature that already allows you to do this to a certain extent. This would also address the issue-- although not in full capacity-- of lacking a good usage for corestones after you have acquired all gear, boss gear included. I feel this would make the market a more desirable choice in certain runs where you might not have enough teffra(or even too much teffra as well), or your powers don't fit your build and the upgrade room is not too beneficial.

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Totally agree, I feel like alot of the niche gear sets just kinda exist in the background - and having the markets allow swapping (as they do on first purchase) in every run would be a great change.

Id prefer if this kind of switch was a 1-time pay per run, instead of costing to switch each individual piece - since that's something I hated about the gems system when it was first reimplemented.

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