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This makes sense with damaged clockworks, because, as the name suggests, they are damaged. So, understandably, a damaged machine might not handle electricity very well.
Regular clockworks are not like that.
Such a change probably wouldn't hurt, because there aren't many regular clockworks in the world anyway, and they don't respawn.

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Yeah, it seems like there are still some kinks to work out with the electricity system. Why are regular clockworks not immune to electricity, yet WX is (except for charged volt goats for some reason?). 

I agree that regular clockworks should be immune to electricity (and both regular clockworks and WX should be immune to fire). I think it would also be neat if damaged clockworks malfunctioned when being zapped, shutting down for a couple seconds.

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