Ugur01 Posted July 29, 2025 Share Posted July 29, 2025 (edited) Production Cost: Fair because it will increase in popularity due to the buff, and with the new electric fences coming, more moon shard will be needed. This may cause moon shard to be insufficient, especially in multiplayer, but now that it is so cheap, it would be better if the cost was in between. Extra Damage: Although this seems high, it actually only lets you gain an advantage in one hit (three hits for the Lurking Nightmare). Additionally, I’d like to suggest that for other nightmare creatures that are not weak, it can provide a 10% damage increase. Celestial Orb: I’m not sure if crafting it here is worthwhile. Obtaining this item is luck-based, and you might not get it until day 60. It can only be used on the surface. Its extra damage shines in caves, but it cannot be crafted there. Instead, adding prototyping would be better. Prototyping (Suggestion): My idea is that to prototype the glass cutter, you need to combine two altars. This requires some effort and rewards you accordingly. For the moon glass axe prototype, one altar would suffice Edited July 29, 2025 by Ugur01 moon shard typo fixed 3 Link to comment https://forums.kleientertainment.com/forums/topic/167288-glass-cutter-feedback-and-some-suggestions/ Share on other sites More sharing options...
Dyzrespect Posted July 29, 2025 Share Posted July 29, 2025 I largely agree, very balanced feedback. 1 hour ago, Ugur01 said: This may cause moon glass to be insufficient, especially in multiplayer, but now that it is so cheap, it would be better if the cost was in between. I will say that during the phase of the game where Glass Cutters are usable, Moon Glass isn't as abundant as it is post rift, at which point you will never use a Glass Cutter again, so a cost equivalent to Glass Axes seems reasonable to me. 1 hour ago, Ugur01 said: Prototyping (Suggestion): My idea is that to prototype the glass cutter, you need to combine two altars. This requires some effort and rewards you accordingly. For the moon glass axe prototype, one altar would suffice This seems like a very unintuitive mechanic for new players, or for anyone who hasn't read the patch notes for that matter. I think if they want to make these prototypable, they should revert the recipes to be learned at the altar on Lunar Island and just have them be prototypes, like Walter's moon shots, so you go there to learn moon glass crafts to use throughout the world. 2 Link to comment https://forums.kleientertainment.com/forums/topic/167288-glass-cutter-feedback-and-some-suggestions/#findComment-1829303 Share on other sites More sharing options...
Ugur01 Posted July 29, 2025 Author Share Posted July 29, 2025 9 hours ago, Ugur01 said: Prototyping (Suggestion): My idea is that to prototype the glass cutter, you need to combine two altars. This requires some effort and rewards you accordingly. I have a new idea. What if we got them from distilled knowledge, the blue one? 1 Link to comment https://forums.kleientertainment.com/forums/topic/167288-glass-cutter-feedback-and-some-suggestions/#findComment-1829361 Share on other sites More sharing options...
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