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I made a MOD building, and I want my building to have directionality, just like "HighEnergyParticleSpawner".
I read the code of "HighEnergyParticleSpawner" and "HighEnergyParticleSpawnerConfig", but I can't understand how it does it.
Its father class "IHighEnergyParticleDirection" code is not in "Assembly-CSharp".
I also searched for code that may implement this function, such as "HighEnergyParticleDirectionSideScreen", but I still can't understand and implement this idea.
plz help

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