PerJacob Posted July 19, 2025 Share Posted July 19, 2025 So after playing around with the upgraded Enlightenment Crown, I’ve come to the conclusion that it could use some work — and I’m talking about the scaling, specifically. As it stands now, the number of jewels only increases the crown’s DPS. What do you think about adding additional scaling, so in multiplayer there’s more merit to sharing the acquired jewels amongst players? Imagine this: One jewel: sanity restoration 12 s/min, activation threshold 80% Two jewels: sanity restoration 14 s/min, activation threshold 75% And so on and so on. My opinion on this might change depending on how Klei ends up fixing the Inimical Gestalt mess (if that ever happens), but you can say if this would be too strong or not. The boss isn’t exactly easy, after all. And can we have another look at the visuals? The older versions looked better imo. 2 Link to comment https://forums.kleientertainment.com/forums/topic/167047-upgraded-enlightenment-crown-improvements/ Share on other sites More sharing options...
IAmAFurrz Posted July 19, 2025 Share Posted July 19, 2025 i agree with making jewels do more than 'add a bit of damage' and then 5=infinite light 1 Link to comment https://forums.kleientertainment.com/forums/topic/167047-upgraded-enlightenment-crown-improvements/#findComment-1827362 Share on other sites More sharing options...
Radicaljoe Posted July 19, 2025 Share Posted July 19, 2025 Also, please fix the blinding lunacy filter. It's so bright, I didn't kill Warbot and Scion to be rewarded with cataracts. 1 Link to comment https://forums.kleientertainment.com/forums/topic/167047-upgraded-enlightenment-crown-improvements/#findComment-1827418 Share on other sites More sharing options...
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