XenaTheHyena Posted July 14, 2025 Share Posted July 14, 2025 Hello, I used to run a custom function consolecommand to count a bunch of prefabs in the world so I wouldn't have to enter each one manually, this used to work fine last time I played but now returning to the game it seems to no longer work, no matter what function I add to consolecommands.lua in the games scripts directory, they don't seem to work in-game. I've also tried adding customcommands.lua to both the documents klei directory and the world file itself but that doesn't seem to work or do anything either and I can't figure out why? Any help would be greatly appreciated. The commands I'm trying to run goes as follows tho this applies to anything else I input too: function countscript() c_announce("Knights:") c_announce(c_countprefabs"knight") c_announce("Bishops:") c_announce(c_countprefabs"bishop") c_announce("Rooks:") c_announce(c_countprefabs"rook") c_announce("Beefalo:") c_announce(c_countprefabs"beefalo") c_announce("Goats:") c_announce(c_countprefabs"lightninggoat") c_announce("Mandrakes:") c_announce(c_countprefabs"mandrake_planted") end Link to comment https://forums.kleientertainment.com/forums/topic/166990-help-custom-consolecommandslua-inputs-no-longer-working/ Share on other sites More sharing options...
XenaTheHyena Posted July 14, 2025 Author Share Posted July 14, 2025 Update: Adding customcommands.lua into "C:\Users\[UsrName]\Documents\Klei\DoNotStarveTogether\[RandomNumbers]\Cluster_[Number]\Master" fixed the issue and commands are once again working. Still no clue why consolecommands.lua in the games directory doesn't seem to work anymore? Link to comment https://forums.kleientertainment.com/forums/topic/166990-help-custom-consolecommandslua-inputs-no-longer-working/#findComment-1826773 Share on other sites More sharing options...
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