ChrisPBacon000 Posted June 15, 2025 Share Posted June 15, 2025 (edited) I'm trying to create biodiesel from the emulsifier but I can't get a Bionic Dupe to operate it. I have 2 Bionics with Mechatronic + Electrical Engineering boosters, but they won't operate the machine. I have a RESEARCHER dupe with all of the different research boosters, but I have "operating" set to very low priority (as I don't want my researcher running on wheels or trying to run a refinery). Overall result is that the dupes best suited to OPERATE the emulsifier appear to be forbidden because the operation task is a science task. BUT, the science-heavy dupe has terrible Machinery stats so I don't want them operating. So the emulsifier sits there unused because no one who can use it is allowed to, and the one who is allowed to sucks at it? What am I missing? I'll Edit to Add --> I have lots of phyto oil coming in by pipe from liquid reservoirs and I have thousands of kg of bleach stone dug up, so it's not an issue with the input materials. Edited June 15, 2025 by ChrisPBacon000 Link to comment https://forums.kleientertainment.com/forums/topic/166489-emulsifier-science-vs-operator-conflict-bionics-question/ Share on other sites More sharing options...
Tigin Posted June 15, 2025 Share Posted June 15, 2025 Emulsifier uses the Researching Speed. They have to examine those liquids real good. Link to comment https://forums.kleientertainment.com/forums/topic/166489-emulsifier-science-vs-operator-conflict-bionics-question/#findComment-1822613 Share on other sites More sharing options...
ChrisPBacon000 Posted June 15, 2025 Author Share Posted June 15, 2025 So is it better to add researching priority to my operators... or operating priority to my researcher... Right now there's a conflict, the task is classified as operating I think, but requires science skill? Link to comment https://forums.kleientertainment.com/forums/topic/166489-emulsifier-science-vs-operator-conflict-bionics-question/#findComment-1822614 Share on other sites More sharing options...
Tigin Posted June 15, 2025 Share Posted June 15, 2025 Allow Operating on your Researcher. Your operators won't be able to use them as they need a Science booster. Link to comment https://forums.kleientertainment.com/forums/topic/166489-emulsifier-science-vs-operator-conflict-bionics-question/#findComment-1822616 Share on other sites More sharing options...
asurendra Posted June 17, 2025 Share Posted June 17, 2025 (edited) Set highest priority for emulsifier so researcher will work on it when possible. Set high priority on research buildings so it will do its work when Emuls isnt available. And only when both done it will go to wheels and other operation things... After all, full researchers quite bad at all other tasks so wheel is optimal idle time for them Edited June 17, 2025 by asurendra Link to comment https://forums.kleientertainment.com/forums/topic/166489-emulsifier-science-vs-operator-conflict-bionics-question/#findComment-1822974 Share on other sites More sharing options...
imazined Posted June 27, 2025 Share Posted June 27, 2025 Full researchers become quite good at basically any task quite soon because of their high science skill Link to comment https://forums.kleientertainment.com/forums/topic/166489-emulsifier-science-vs-operator-conflict-bionics-question/#findComment-1824489 Share on other sites More sharing options...
ChrisPBacon000 Posted June 28, 2025 Author Share Posted June 28, 2025 17 hours ago, imazined said: Full researchers become quite good at basically any task quite soon because of their high science skill Not bionics though. High science doesn't translate into faster skill development on other abilities, and the conflict here of a science skill being required for an operating task is a bit peculiar. Link to comment https://forums.kleientertainment.com/forums/topic/166489-emulsifier-science-vs-operator-conflict-bionics-question/#findComment-1824602 Share on other sites More sharing options...
Curry MAMA Posted June 28, 2025 Share Posted June 28, 2025 The EMULSIFIER is a building that requires "Operation", and in order to operate it you need the "Advanced Research" skill or a "Researching Booster". There are two options: - Increase the "Operation" priority of the "Research" person and use doors to prevent them from accessing buildings you don't want them to touch (such as the Manual Generator and Oil Refinery). - Have the "Operation" person learn "Advanced Research" or insert a "Researching Booster". Link to comment https://forums.kleientertainment.com/forums/topic/166489-emulsifier-science-vs-operator-conflict-bionics-question/#findComment-1824615 Share on other sites More sharing options...
Mementh Posted June 28, 2025 Share Posted June 28, 2025 i sorta feel things need to be re-classified for proper deal. Things like this that are a RESEARCH required to operate should be a RESEARCH operate task.. to have both so that it can trigger on either task. Link to comment https://forums.kleientertainment.com/forums/topic/166489-emulsifier-science-vs-operator-conflict-bionics-question/#findComment-1824616 Share on other sites More sharing options...
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