FurryEskimo Posted May 14, 2025 Share Posted May 14, 2025 (edited) Is anyone familiar with what might cause this type of error, and how to fix it? It seems to occur when I run this code: local resist = parent.components.explosiveresist.resistance or 0 local percent = 1 - math.clamp(math.floor(resist * 100) / 100, 0, 1) inst.AnimState:SetPercent("anim", percent) --Note: When removed, game does not crash. server_log_2025-05-14-18-32-07.txt master_server_log.txt Edited January 11 by FurryEskimo Link to comment https://forums.kleientertainment.com/forums/topic/165712-parent-process-is-dead-exiting/ Share on other sites More sharing options...
FurryEskimo Posted May 16, 2025 Author Share Posted May 16, 2025 Phew, I got it.. For some reason there game wasn't happy with a periodic task I was running, but by moving it after the master sim check, it began to work. Link to comment https://forums.kleientertainment.com/forums/topic/165712-parent-process-is-dead-exiting/#findComment-1816181 Share on other sites More sharing options...
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