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Is anyone familiar with what might cause this type of error, and how to fix it? It seems to occur when I run this code:
 

			local resist = parent.components.explosiveresist.resistance or 0
			local percent = 1 - math.clamp(math.floor(resist * 100) / 100, 0, 1)

			inst.AnimState:SetPercent("anim", percent)  --Note: When removed, game does not crash.

 

server_log_2025-05-14-18-32-07.txt master_server_log.txt

Edited by FurryEskimo

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