Balter Posted May 1, 2025 Share Posted May 1, 2025 It's canon, so we should be able to hide behind trees, rocks, and statues to avoid being caught lacking by mobs. Link to comment https://forums.kleientertainment.com/forums/topic/165561-why-dont-structures-block-ranged-attacks/ Share on other sites More sharing options...
Gashzer Posted May 1, 2025 Share Posted May 1, 2025 Walter's pellets could drop to the ground 75% of the time instead of being destroyed when hitting trees. This number could be lower for boulders. Be great opportunity to make kablooies do work like chopping/mining. Link to comment https://forums.kleientertainment.com/forums/topic/165561-why-dont-structures-block-ranged-attacks/#findComment-1814688 Share on other sites More sharing options...
DVGMedia Posted May 1, 2025 Share Posted May 1, 2025 I would say something but then klei will patch it as a bug Link to comment https://forums.kleientertainment.com/forums/topic/165561-why-dont-structures-block-ranged-attacks/#findComment-1814690 Share on other sites More sharing options...
W0l0l0 Posted May 1, 2025 Share Posted May 1, 2025 Would be a cool way to make fighting more interesting. As a hypothetical, imagine if the Celestial Champion didn't float in the last phase and the crystals could be used to hide behind the lasers. Link to comment https://forums.kleientertainment.com/forums/topic/165561-why-dont-structures-block-ranged-attacks/#findComment-1814696 Share on other sites More sharing options...
Walrusst Posted May 1, 2025 Share Posted May 1, 2025 it would make ranged enemies more enjoyable/hype for sure. Link to comment https://forums.kleientertainment.com/forums/topic/165561-why-dont-structures-block-ranged-attacks/#findComment-1814714 Share on other sites More sharing options...
marshyds Posted May 3, 2025 Share Posted May 3, 2025 it just so happens that the projectiles are 1cm higher from the ground than all of the walls in the game. Link to comment https://forums.kleientertainment.com/forums/topic/165561-why-dont-structures-block-ranged-attacks/#findComment-1814899 Share on other sites More sharing options...
WilsonHiggs Posted May 3, 2025 Share Posted May 3, 2025 On 5/1/2025 at 4:28 PM, DVGMedia said: I would say something but then klei will patch it as a bug Is something related to gloomer? Link to comment https://forums.kleientertainment.com/forums/topic/165561-why-dont-structures-block-ranged-attacks/#findComment-1814900 Share on other sites More sharing options...
DVGMedia Posted May 3, 2025 Share Posted May 3, 2025 18 minutes ago, WilsonHiggs said: Is something related to gloomer? it could be but that was more A latency thing. They could have patched it then however that was the older klei team I can't trust some of this new team Link to comment https://forums.kleientertainment.com/forums/topic/165561-why-dont-structures-block-ranged-attacks/#findComment-1814903 Share on other sites More sharing options...
Hollow soul 3 Posted May 3, 2025 Share Posted May 3, 2025 1 hour ago, DVGMedia said: it could be but that was more A latency thing. They could have patched it then however that was the older klei team I can't trust some of this new team Post it with one of the consoles pages so klei ignores it Link to comment https://forums.kleientertainment.com/forums/topic/165561-why-dont-structures-block-ranged-attacks/#findComment-1814921 Share on other sites More sharing options...
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