Aceflorafauna Posted April 5, 2025 Share Posted April 5, 2025 Hello! I’m posting an idea for Webber’s skill tree for a friend of mine. It is as follows: Webber should gain a skill that lets him eat his own switherdoodles, and when he does, he gains some of the stats and abilities of that spider. Warrior: Leap attack Cave: Shield Spitter: Spit attack Strider: Water walking Dangler: Increased silk from beard Nurse: Small regen and healing ability Shattered: small aoe Also, switherdoodles should be made in batches, and if fed to a normal spider, it affects 3 spiders. Thank you! Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/ Share on other sites More sharing options...
Dr.Webber Posted April 5, 2025 Share Posted April 5, 2025 4 hours ago, Aceflorafauna said: Hello! I’m posting an idea for Webber’s skill tree for a friend of mine. It is as follows: Webber should gain a skill that lets him eat his own switherdoodles, and when he does, he gains some of the stats and abilities of that spider. Warrior: Leap attack Cave: Shield Spitter: Spit attack Strider: Water walking Dangler: Increased silk from beard Nurse: Small regen and healing ability Shattered: small aoe Also, switherdoodles should be made in batches, and if fed to a normal spider, it affects 3 spiders. Thank you! The problem with that is his new spider forms would cause issues with skins Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/#findComment-1810989 Share on other sites More sharing options...
NPCMaxwell Posted April 5, 2025 Share Posted April 5, 2025 14 minutes ago, Dr.Webber said: The problem with that is his new spider forms would cause issues with skins Maybe they could temporarily disable the skins if he takes on features of the spider species? Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/#findComment-1810990 Share on other sites More sharing options...
Dr.Webber Posted April 6, 2025 Share Posted April 6, 2025 3 hours ago, NPCMaxwell said: Maybe they could temporarily disable the skins if he takes on features of the spider species? That could work but also that’s the problem that I find with Woody and his transformations Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/#findComment-1811001 Share on other sites More sharing options...
NPCMaxwell Posted April 6, 2025 Share Posted April 6, 2025 10 hours ago, Dr.Webber said: That could work but also that’s the problem that I find with Woody and his transformations wait did the original poster even mean physical transformations? It seems they may only mean abilities Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/#findComment-1811016 Share on other sites More sharing options...
Walrusst Posted April 6, 2025 Share Posted April 6, 2025 Eating the switcherdoodles is a suggestion we have seen time and time again.... If walter can get large numbers of skins for modular items, and have an npc that both features in game transformations AND cosmetics side by side I don't see why webber couldn't have minor clothing level effects for his transformations. (Not to mention, most wurt pieces of clothing merm king transform with wurt.) Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/#findComment-1811026 Share on other sites More sharing options...
Dr.Webber Posted April 6, 2025 Share Posted April 6, 2025 8 hours ago, NPCMaxwell said: wait did the original poster even mean physical transformations? It seems they may only mean abilities Yeah, but if you’re not doing physical transformations, you’re not doing it right The spiders you turn into different spiders change physically so should you at least the head and arms? 4 hours ago, Walrusst said: Eating the switcherdoodles is a suggestion we have seen time and time again.... If walter can get large numbers of skins for modular items, and have an npc that both features in game transformations AND cosmetics side by side I don't see why webber couldn't have minor clothing level effects for his transformations. (Not to mention, most wurt pieces of clothing merm king transform with wurt.) Yeah, but that workload times the number of spiders in the game seems like too much ask the developers Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/#findComment-1811056 Share on other sites More sharing options...
NPCMaxwell Posted April 6, 2025 Share Posted April 6, 2025 16 minutes ago, Dr.Webber said: Yeah, but if you’re not doing physical transformations, you’re not doing it right The spiders you turn into different spiders change physically so should you at least the head and arms? Yeah, but that workload times the number of spiders in the game seems like too much ask the developers What if the physical features were mostly restricted to an "eye-overlay" / "teeth" overlay to represent the spider types? It would cause a little less disturbing Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/#findComment-1811058 Share on other sites More sharing options...
Walrusst Posted April 7, 2025 Share Posted April 7, 2025 I'm still not a big fan of gatekeeping what they are capable of, simply because klei is able to do that themselves. Mostly at least. Small delays aside. Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/#findComment-1811109 Share on other sites More sharing options...
Dr.Webber Posted April 7, 2025 Share Posted April 7, 2025 10 hours ago, NPCMaxwell said: What if the physical features were mostly restricted to an "eye-overlay" / "teeth" overlay to represent the spider types? It would cause a little less disturbing It’s not just a eye and teeth overlay for the spiders so it shouldn’t be for Webber Link to comment https://forums.kleientertainment.com/forums/topic/165221-webber-skill-tree-idea/#findComment-1811136 Share on other sites More sharing options...
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