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Hello everyone, I'm new to modding.
I recently created a character mod and it seems to work fine, but I've come across a slightly different problem.
When I start a server without using caves, the hat alignment is perfect thanks to the code "inst.AnimState:SetHatOffset".
However, when I create a server with caves included, it gets misaligned, I missed something? Could someone help me solve this?
Thanks!

Caves.jpg

No Caves.jpg

1 hour ago, oregu said:

essa fn não está em rede. Está no seu common_postinit?

Everything was correct, even the command to synchronize the sprites on a dedicated server, so I decided to increase the size of the head sprites by 30%, it worked well, it wasn't 100% adjusted, but it improved a lot.

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