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Need help reading code


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Ive got a friend crashing as soon as they move in game.

Dedicated server. Bijillion mods. Id really like some help reading the client log to see if someone can figure out if it's a mod causing the issue or if it's just a computer issue or what.

Can anyone help?

Please be patient waiting on replies from me :)

client_log (6).txt

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Easiest way to test this is to run a server with no mods and see if your friend crashes.

If your friend doesn't crash, then you already know a mod is the problem.

Figuring out which mod in specific is the one causing the problem would be more annoying if you're working with multiple mods, as you'd need to test enabling each mod one by one to see what causes a crash and what doesn't.

Good luck with getting help reading the log though. I dunno how to read that, so I figured I'd just give general troubleshooting advice instead.

At a quick glance I can see that a mod with the workshop ID "1505270912" is returning an error, which seems to link on steam to "Tropical Experience | SW HAM Biomes". Looks like a problem with the "oxygen" component failing to find an inventory?

.I have never used this mod (crap laptop) nor do I have advanced modding knowledge so I can't tell you if it's a mod conflict problem or what. That's just the mod that is throwing an error.

(Sorry if this is not super helpful, I'm reading the log in posting this in the five minutes I have before I leave for work, and there's a lot going on in your client log LOL)

Friend did have issues before we added tropical experience too. Not the same issue it seems but still issues. Just wish I could figure out exactly what is causing it. Thought it would say for someone smarter than me in coding lol

Upon a further examination, it appears to be the Tropical Experience mod

[00:03:48]: [string "../mods/workshop-1505270912/scripts/compone..."]:205: attempt to index field 'inventory' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1505270912/scripts/components/oxygen.lua:205 in (method) Recalc (Lua) <195-257>

https://steamcommunity.com/sharedfiles/filedetails/?id=1505270912

Thanks for sharing the error log! This crash is likely caused by exceeding the entity serialization limit (64 tags per character). The error specifically mentions "Failed to read net var data" at line 14893, which suggests the Wurt character's tag count has surpassed the allowed limit due to modded content.

To resolve this:

  1. Check if any mods add excessive tagging systems
  2. Try disabling mods that modify character mechanics
  3. Consider tag-limit patches from the mod author if available

Server admins should monitor total active tags per character. Hopefully this helps resolve the deserialization issue!

73  CLIENT-SIDE mods?! Bro, you're not playing Don't Starve anymore, you're running a modding empire! :juggling: At this point, the real challenge isn't surviving the game—it's surviving your MODpocalypse :lol:Are you secretly training your PC to become a NASA supercomputer? Respect the mod overload though!

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