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Genius Update, Minor Suggestion for Perfection!


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Hey there, amazing developers! I just wanted to drop a quick suggestion about the latest update. First off, kudos to you guys for giving Gestalt Abigail's attack at its own unique attack mode. That's a total game-changer and fills in the gap from before when it couldn't attack at all. You're seriously on fire with these creative ideas!

But here's a tiny thought. The cooldown for attack at has been bumped up to 2-3 times longer. I get that balancing is tricky, but the thing is, attack at isn't just about attacking. It's also super handy for repositioning. With the longer cooldown, it's way harder to use it for that purpose, which feels like a bit of a letdown.

I'm sure you guys are already on top of it and have some genius plan in the works. You're the best, and I can't wait to see what you come up with next!

Would've been nice if each of abigail's abilities had individual time balance tuning

For instance, the Haunt command is quite long as it uses the same cooldown for a "Scare" for instance

Some abilities should give longer/shorter cooldown than others

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