Peasant Posted March 4, 2025 Share Posted March 4, 2025 As title. I believe many thinks the affinities are somewhat weak, for they are bond with certain equipments and offer not very satisfying effect compared to a echo. I reckon making them provide special effect would be more fun, as well as stronger. My own idea is: Nice + Lunar: The second healing from a soul heals 5 more hp and sanity for everyone ; When consuming an echoing soul to block damage, this soul heals the surrounding characters. Nice + Shadow: Souls released through a twintale heart won't decrease the healing for nearby characters; When consuming the soul to attack, Wortox heals surrounding characters basing on how many enemies he managed to attack.( Kind of like the attack managed to "steal" part of the enemies' souls ) Evil + Lunar: Soul Decoy 3 deals 17 extra planar damage and can be buffed by the amount of souls to a maximum of 34; When consuming an echoing soul to block damage, the soul bursts like soul decoy 3, dealing aoe damage to surrounding enemies. Evil + Shadow: Soul piercing deals 5 extra planar damage per soul; When consuming an echoing soul to attack, Wortox heals himself basing on how many enemies he managed to attack.( Still the idea of "stealing" the enemies' souls, but this time Wortox decided to not share ) Link to comment https://forums.kleientertainment.com/forums/topic/164602-wortoxs-affinities-should-have-extra-effects-based-on-nice-and-evil/ Share on other sites More sharing options...
Jakepeng99 Posted March 4, 2025 Share Posted March 4, 2025 Needs downsides. Link to comment https://forums.kleientertainment.com/forums/topic/164602-wortoxs-affinities-should-have-extra-effects-based-on-nice-and-evil/#findComment-1803978 Share on other sites More sharing options...
Echsrick Posted March 4, 2025 Share Posted March 4, 2025 1 hour ago, Jakepeng99 said: Needs downsides. dude i dont know what it is with you but wortox skill tree litteraly comes with downsides allready Link to comment https://forums.kleientertainment.com/forums/topic/164602-wortoxs-affinities-should-have-extra-effects-based-on-nice-and-evil/#findComment-1803987 Share on other sites More sharing options...
Jakepeng99 Posted March 4, 2025 Share Posted March 4, 2025 24 minutes ago, Echsrick said: dude i dont know what it is with you but wortox skill tree litteraly comes with downsides allready The naughty/nice stuff is meant to have downsides so being neutral is an option. Link to comment https://forums.kleientertainment.com/forums/topic/164602-wortoxs-affinities-should-have-extra-effects-based-on-nice-and-evil/#findComment-1803998 Share on other sites More sharing options...
Echsrick Posted March 4, 2025 Share Posted March 4, 2025 11 minutes ago, Jakepeng99 said: The naughty/nice stuff is meant to have downsides so being neutral is an option. some of his other skills alsol got downsides, just try out soul pierce with the panflute soul generating Link to comment https://forums.kleientertainment.com/forums/topic/164602-wortoxs-affinities-should-have-extra-effects-based-on-nice-and-evil/#findComment-1804001 Share on other sites More sharing options...
Hollow soul 3 Posted March 4, 2025 Share Posted March 4, 2025 1 hour ago, Jakepeng99 said: The naughty/nice stuff is meant to have downsides so being neutral is an option. They could have also tackled this by having enough worth while perks on both sides. Right now, your perk selection is entirely based around your group. The nice side ended up being useless in a lot of situations. Playing solo? How about with Wanda? Walter doesn't get hit, or need the movement buff. If you're playing with noobs, you're better off naughty to heal more often. The movement is fine. It ends up making your decoy way weaker though. Map teleport is worth the skip, just farm more bees, same with free souls. The panflute is fine. Wickerbotom does it better. Would have been cooler if it's durability went up when you don't use it for 8-9 min, or a crafting recipe. Twintale's really only worth it at three. Link to comment https://forums.kleientertainment.com/forums/topic/164602-wortoxs-affinities-should-have-extra-effects-based-on-nice-and-evil/#findComment-1804018 Share on other sites More sharing options...
Peasant Posted March 5, 2025 Author Share Posted March 5, 2025 10 hours ago, Jakepeng99 said: The naughty/nice stuff is meant to have downsides so being neutral is an option. They have downsides themselves already, nice loses more sanity when eating souls, evil doesn't gain sanity when releasing souls Link to comment https://forums.kleientertainment.com/forums/topic/164602-wortoxs-affinities-should-have-extra-effects-based-on-nice-and-evil/#findComment-1804173 Share on other sites More sharing options...
Steorra Posted March 5, 2025 Share Posted March 5, 2025 Maybe off topic. The discussion makes me remind of Jekyll and Hyde. Link to comment https://forums.kleientertainment.com/forums/topic/164602-wortoxs-affinities-should-have-extra-effects-based-on-nice-and-evil/#findComment-1804177 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.