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Wendy's "Vengeful Ghost" skill shouldn't affect tamed beefalo


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To set the context, imagine you are a Wendy on your fully tamed ornary beefalo, who took this skill out of naivety or the wish to try something fun, or whatever other reason, and you happen to die from a ranged attack (bishop or mactusk). Your beefalo would then extremely quickly be brought from 100 to 0 domestication, not factoring in the time you might take to respawn and come back to it. Not mentioning that your allies dying next to it would probably have the same effect.

Another potential fix would be to be able to toggle on or off the "vengeful ghost" attack which could also fix some other potential issues with aggroing something you don't want for example.

But as is, the perk is just a pick-to-lose. I do not believe that being able to lose something as precious as a tamed beefalo in a matter of seconds because of a perk you selected that was supposed to help you is what is intended for the game.

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