YunchengHuanzhu Posted February 14, 2025 Share Posted February 14, 2025 游戏目前的仓储模式仅为优先级控制,但是整个地图的仓储优先级都只受到这一个优先级控制,这会导致复制人在进行物品储存与供应的时候跑到不合理的地方进行资源储存与拿取 推荐更改方案 1.增加储物箱的仅储存,仅拿取,自由存取的模式,类似门的进出,这样可以避免上述问题。 2.添加一个信号物品,提高区域优先度,有区域范围和区域就近性质 3.针对仓储增加一层优先度选项,即在全图优先度下,局部区域优先度变化,避免上述问题。 还有就是可以开发一下储物箱指定物品多少存量吗?例如在一个仓库内,额定几个物品和他们相应的单位数量,这样可以减少一些箱子的空间浪费,也能提高空间利用率。 Link to comment https://forums.kleientertainment.com/forums/topic/164070-%E7%BC%BA%E6%B0%A7%E4%BB%93%E5%82%A8%E4%BC%98%E5%8C%96%E9%97%AE%E9%A2%98/ Share on other sites More sharing options...
kikia Posted February 14, 2025 Share Posted February 14, 2025 This should have been done a long time ago. To be honest, the biggest motivations for me to end a game session are the late-game lag and these unreasonable little details. Link to comment https://forums.kleientertainment.com/forums/topic/164070-%E7%BC%BA%E6%B0%A7%E4%BB%93%E5%82%A8%E4%BC%98%E5%8C%96%E9%97%AE%E9%A2%98/#findComment-1797244 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.