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Controls for new Woby skills are a tad user unfriendly


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Just want to start this by saying I absolutely LOVE the new additions and changes to Walter's skill-tree. I'm extremely happy with it, however....

Woby controls. Let's talk business.

Using double click/tap to activate her dash (and by proxy the shadow and lunar versions) feels very clunky and sluggish, especially in combat where the timing could be pretty tight to get moving. I would very much appreciate the option to be able to rebind this control to a single input rather than having to press it twice, especially with a disability that makes double tapping not the easiest.

Something I would also really appreciate is adding a shortcut to allow us to mount/dismount Woby with a double right click, as it can take too long to navigate the radial menu at times

Another issue I've noticed others having is having the charge attack (available with certain slingshot frames) be on the same input as opening the new Woby radial menu. This can cause a LOT of accidental menu openings and overall disrupts the flow of combat. 

I think more options for keybinds and remapping of controls in general would be a great addition to the game, and would bring a lot of QoL, and this issue highlights that I think.

Thank you for reading! Feel free to leave your feedback and experiences below, as the devs need as much feedback as they can get!

 

 

In order to simplify the control of Woby, there is no need to fix each function on specific keys. It is enough for the skill wheel to open when you press Ctrl and the mouse button on Woby. "Saddle the horse" and "open storage" can be left as they were before, without the skill wheel. 

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