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把恶魔人的假身做成聚形散气?


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恶魔人技能树中的灵魂假身原理类似聚形散气,都是闪现一段距离+留下一个假身吸引火力,点了后续技能后灵魂假身是被打死造成aoe,聚形散气的假身则是挨打就造成一次aoe,也差不多

但是灵魂假身没有举行散气的破隐一击效果,导致不点假身爆炸的话假身其实意义不大,感觉完全可以给假身加一个破隐一击

The Soul Decoy in Wortox's skilltree works similar to Cloud Step from Black Myth Wukong, both involving a some sort of teleport and leaving a decoy behind to attract the enemies. After upgrading, Soul Decoy can deal an aoe damage when killed, and the decoy of Cloud step deals aoe damage when attacked, also similar.

Yet Cloud Step have one more function than Soul Decoy, that is an Unveiling Strike which deals extra damage than normal attacks. Since Soul Decoy is not that useful before upgrading to Soul Decoy 3, I think it would be good to add a similar mechanism to Soul Decoy.

2 hours ago, Cassielu said:

What is Unveiling Strike? If you mean reveal hidding Rictus he already can.

in a nutshell the post want wortox clones to explode and do dmg to all enemy even the ones that are not targeting him

2 hours ago, Cassielu said:

What is Unveiling Strike? If you mean reveal hidding Rictus he already can.

 

23 minutes ago, Edible Coal said:

in a nutshell the post want wortox clones to explode and do dmg to all enemy even the ones that are not targeting him

For Cloud Step, it can make player become invisible, when invisible the player's next attack would deal more damage than usual, but will unveil the player.

So in short it would be "make Wortox's next attack after triggering Soul Decoy deal more damage"

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