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Enigmox Skill (Parry Suggestion)


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At the moment the enigmox skill causes the player to parry an instance of damage, causing 0 damage to the player and giving them a window of critical chance. 

My suggestion for the skill is if the player presses the skill button within a one second window after parrying an attack, the player would then teleport behind the enemy parried (or nearest enemy if its environmental) and do a "slash attack". This would allow closing the distance on long-range melee attackers and projectiles to not waste the precious parry time, since I often waste it running back to the parried enemy. This would also be directly related with enigmox's mocking taunt attack, as it immediately does a backstab after blocking you with its own "parry". 

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