DaDa_waw Posted January 29, 2025 Share Posted January 29, 2025 I think there is a lot of room for adjustment in the skill trees of Wigfrid and Wormwood. All the weapons in Wigfrid's skill tree have no synergy. The skill of taming cattle only has a tenuous connection with singing, and her other characteristics are all separated. The two affinity skills seem like a kind of cheap filler. Many limitations and little playability make up Wigfrid's skill tree. I hope she can have adjustments and updates such as throwing spears, dual-wielding weapons,Weapons and cows work together, weapon combinations, and more interesting affinities. I will prepare a detailed separate post for this part, and I hope some friends will be interested when it comes out. There are also many minor issues with Wormwood's skill tree. I don't understand why Brambleshade Armor is not compatible with Moon Guard I. This seems like a low-level bug. At the same time, as the character who takes the best care of crops, Wormwood receives the lowest reward from farmland. Crops can't restore anything other than its hunger level, which is an unhealthy design. I hope that every time crops grow, Wormwood will also increase its flowering degree and make its health better. If the crops are all satisfied, Wormwood will get more benefits. For example, for each type of giant crop planted (counted once per type), Wormwood's maximum health will increase by 10 points, its base defense will increase by 5%, and the absorption healing multiplier will increase by 5%. In summary, there are many places that can be optimized in the character skill trees. I hope each character can get something more interesting so as to encourage people to play. I hope these things can be valued after this skill tree update. Take Vinona, who I've been playing recently, for example. Her skill tree satisfies me so much. I can't imagine how thoughtful a skill tree can be. It's well-connected, with rich choices and a strong sense of achievement. Who can experience the same thrill as building a full-map teleportation network matrix? Definitely not characters with boring skill trees. Link to comment https://forums.kleientertainment.com/forums/topic/163505-i-think-there-is-a-lot-of-room-for-adjustment-in-the-skill-trees-of-wigfrid-and-wormwood%E3%80%82/ Share on other sites More sharing options...
Steorra Posted January 29, 2025 Share Posted January 29, 2025 Klei: good speeches, but we have no time to do it. Link to comment https://forums.kleientertainment.com/forums/topic/163505-i-think-there-is-a-lot-of-room-for-adjustment-in-the-skill-trees-of-wigfrid-and-wormwood%E3%80%82/#findComment-1790849 Share on other sites More sharing options...
DaDa_waw Posted January 30, 2025 Author Share Posted January 30, 2025 UP? Link to comment https://forums.kleientertainment.com/forums/topic/163505-i-think-there-is-a-lot-of-room-for-adjustment-in-the-skill-trees-of-wigfrid-and-wormwood%E3%80%82/#findComment-1791204 Share on other sites More sharing options...
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