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Was the Sisturn III argument raised intentionally?


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Just now, Dingle said:

It turns out in another thread that it works for all bosses but Toadstool, Shadow Pieces, and Possessed Varg. Way more than thought before.

Yes, I saw. It seems like Klei might have stealth patched it? But the way they’ve done it seems like a nerf to me, and I’m actually pretty frustrated about that too.

5 minutes ago, Dingle said:

It turns out in another thread that it works for all bosses but Toadstool, Shadow Pieces, and Possessed Varg. Way more than thought before.

Apparently for toad, his stomp does have player tag. But his boomshrooms not

So yea, that skill is basically done

23 minutes ago, Debruh said:

Apparently for toad, his stomp does have player tag. But his boomshrooms not

So yea, that skill is basically done

and I imagine shadow pieces is a result of the level 1 versions not being considered bosses iirc, same with posessed varg.

As a server admin, I don't like having to place urns all over the map just as I don't like having Lazy Deserters all over the map. I don't like the aesthetics either, and I don't like It's judgmentally difficult removing what someone put it.

Also I don't like idea that having to go back to base every time you want to switch Sisturn III is a downside to Sisturn III. The downside of an in-game element shouldn't appeal to the player's QoL. It's like the visual effects of the nightberries, which were once very unpopular.

5 hours ago, Dingle said:

I did solve it already.

Let me know when you figure it out, too!

"There is the solve, so It's no problem."

"What is solve?"

"It's a secret! Think about it!"

Please have a constructive discussion, not an insulting quiz show.

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