BrixGoBrrr Posted January 22, 2025 Share Posted January 22, 2025 More Walter-Woby inspired ideas: more bugs & more trees, scouting abilities, crafting boosts & more survival gear for all, dogsledding for some (Lunar/Shadow allegiance, lore implications, and backstories for Woby and the Pinetree Pioneers still to come!) (Same as my other post: Some of the following is original ideas as a Canadian former camp counsellor, and a forever Walter-Woby main, combined with a lot of other ppl's ideas. I've no intent to take credit from anyone, but I've lost track of which ideas were whose!) - - >> Bugs << - - > Earthworms < > Thrive in garden tiles & move nutrients around, improves any composting bin, useful fishing bait, > (tentacle? depth worm?) -> "Be careful what you feed them, they can grow fast, and prickly!" -> Can create/modify Wormholes (also based on diet?) --> Worms in Crockpot => Spaghetti, for Meatballs > Walking Stickbugs < > Mimics the freshly planted Twiggy Tree Sapling, might leave eggs if left undisturbed > Lays Leafbug eggs instead if it relocates to a Deciduous Tree / Biome and has enough time to settle -> When attacked, it sways pretending it's windy and eventually falls over, and often drops a Leg --> Molts up to 7 times between first and final forms, re-grows at least 1 lost Leg with each Molt --> Leg doubles as a Walking Stick lasting a day > Mealy Bugs < > Mealy Bugs get into old / undisturbed food that isn't bundled, and excrete a waxy substance / Waxy Goop -> Waxy Goop is lesser quality than Honeycomb: 1 Refined Wax craft requires many (6? 10? more?) Waxy Goop > Woolly Bugs/Aphids < > Grows Wool and so are shearable like Beefalo, and drops Waxy Goop -> Could be a Dust Moth variant, fed something specific and/or kept in a cold environment > Fairyflies < > "Have you never seen them.. or have you never looked?" > Similar to fireflies but have a pink glow when visible, can also be used in Miner Hats & Lanterns > Walter can see Fairyflies & their Dust without assistance, same for Wormwood -> All other Survivors need the Premier Gardeneer Hat > Leaving trails of Fairy Dust as they move, Fairyflies are most active during Full Moons, -> Fairy Dust lingers under any Moon light, and dissipates after 1 segment of Day light > Fairyflies cluster around Lunar waters including: Any Moon Dial, except during the New Moon Lunar Island Hot Springs Lunar Grotto Vitreoasis pools All of Hermit Island / Pearl's Island >> Bug Crockpot Recipes << > Buttery Bread < > "No Butter needed!" -> Butterfly Wings, Egg, Vegetable, Filler -> +37.5 Hunger, +20 Sanity, +20 Health Compare w Butter Muffin & Pierogi > Fairy Bread < > Buttered bread topped with tiny colourful candies > "So light & fluffy!" -> Fairy Dust, Dairy, Egg, Sweetener or Fruit -> +37.5 Hunger, +50 Sanity, +10 Health Compare w Waffles & Jelly Salad > Fairy Spread(?) < > Fairy Bread minus the Bread, sticky sugary Sanity-boosting candy gobs -> 2 Fairy Dust, Dairy, Sweetener -> +5 Hunger, +60 Sanity over 1 min, +0 Health Compare w Jellybeans & Soothing Tea - - >> Trees << - - >> Tree Guardians (Skill) << Makes Walter & Woby allied with all Tree Guards & Tree Monsters, Higher chance of spawning them but they spawn without attacking/aggroing, >> Balmy/Balmcone Trees << > Palmcone Tree grown in Scaled Flooring eventually produce Balmcone Scales > Can be used as firepit fuel identically to Palmcone Scales, or Refine into Balm to make: > Balmy Balm: Balm + Ice, A heat-protection cream, apply before heat exposure > Warming Balm: Balm + Fire Nettles, > Calming Balm: Balm + Forget-Me-Lots, Sanity-restoring healing item >> Appleberry Trees << > Give Berries or Juicy Berries to Birchnutters, for the Poison Birchnut Tree to lose its poison & go dormant > Following enough rain Appleberry Blossoms appear, later turning into Appleberries -> Appleberries are 0.5 Fruit and 0.5 Berry > So new Trail Mix recipe: 1 Birchnut + 2 Appleberries + 1 Twig >> Full Moon Mushtree << > On a Full Moon, have 1 Mushroom Planter with 6 Mushrooms ready to be harvested -> Release 1 Fairyfly at the Planter. --> If it's still a Full Moon after 1 segment (30 seconds) the Mushroom Planter will become a Mushtree (of the same variety as the Spore used to grow the Mushrooms) >> Full Moon Fairy Ring << > On a Full Moon, have 1 Mushroom Planter with 6 Mushrooms ready to be harvested, and Glommer hovering over the Planter -> Release 5 or more Fairyflies at the Planter, and wait for Glommer's bouncing off ground animation -> Glommer's bounce destroys the Planter and causes a large cloud of many Spores -> The Spores are carried outwards in an even ring by the Fairyflies, -> Size of ring and therefore Fairfly travel time is based on # of Fairyflies, --> If it's still a Full Moon when the Fairyflies each reach their Fairy Ring spot, a ring of Mushrooms results - - >> Scouting << - - >> Survival << > Tracking: can get closer than usual to some prey before being detected > Trapping: Simple rope snare, > Drying rack upgrade, adding Rope & other materials, enables: Double capacity for typical food drying Fruit and Vegetable drying Drying Hides, a multi-step process >> Campfire << > Walter Multitasking Skill: Can cook or craft, while singing or storytelling @ a campfire > Other Survivors can /sit during a Song or Story to access Base Camp Bonus: -> increased sanity boost around the campfire -> fast cooking at the campfire -> fast crafting near the campfire Bonuses end when leaving the area or at sunrise - - >> Crafting << - - > Crafting Station < > Includes storage, enables faster refining / crafting for most items > Extra Sanity boost when 2 or more Survivors work alongside each other > Simple Sling < > Walter back-up weapon, made from simple materials, like many Cut Grass > Healing item pun potential? Doubles as a shoulder/arm sling? > Snowshoes < > As seen in Woodie's cabin -> Prevents slipping and gives a slight speed boost on snow and ice > Moon Shoes < > Based on 90s toy > 2 Koalefant Trunk + 2 Nostrils + Rope > Traverse lunar land without lunacy effects > "Bouncy! .. in an awkward way" > Baskets < > Using Reeds at least, 6-slot storage, uses Hand slot -> Loses durability when hauling heavy/unrefined Minerals (Rocks, Flint, etc) -> Loses durability when Food spoils in its inventory > Underwater Basketweaving < > Use same materials at any Freshwater pool, resulting Basket has no durability and an additional item slot > Hides < "For better hiding!" Beefalo Hide + Beefalo Wool = Beefalo Cloak, Wear the Beefalo Cloak and Beefalo Hat for maximum sneakiness, like hiding from Hounds > Dog Harness < > Dog Harness made of Hide & Rope so Woby can carry an additional bag/pack OR attach to a Sled/Sleigh -> Also fits Tamed Hounds, to attach to the Sleigh behind Woby > Sleds < > Craft at Upgraded Sawhorse -> Simple wooden single-passenger sled, can be pulled or pushed, for travel and for fun, but only on frozen ground -> Upgrades: Faster, Bigger, Rugged/Reinforced, All-Season, etc - - >> Dogsledding << - - Equip Woby with a Dog Harness to attach use any Sled/Sleigh for Dogsledding > Archaic Sleigh Counterpart to the Archaic Boat, has added storage, must be found, can't be built > Hounds can be tamed to join Woby's pack, with special benefits: Ice Roads: All Ice Hound dogsled team generates their own ice road as they run, even over water! Trail-blazing: All Red Hound dogsled team blazes new trails wherever they go, creating new all-year-round trails/paths Link to comment https://forums.kleientertainment.com/forums/topic/163271-cdn-walter-woby-main-bugs-trees-scouting-crafting-and-dogsledding/ Share on other sites More sharing options...
congrongfuguo Posted January 22, 2025 Share Posted January 22, 2025 The life of a Boy Scout is so interesting. If they modify it like this, I would really want to try it Link to comment https://forums.kleientertainment.com/forums/topic/163271-cdn-walter-woby-main-bugs-trees-scouting-crafting-and-dogsledding/#findComment-1787375 Share on other sites More sharing options...
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