Hollow soul 3 Posted January 14, 2025 Share Posted January 14, 2025 Since it's designed for early game, and the scythe is expected to be the wortox end game weapon, it feels kind of off to invest a insight perk into dead weight when you progress to the later stages of the world. Link to comment https://forums.kleientertainment.com/forums/topic/163132-could-wortoxs-weapon-be-on-a-separate-branch/ Share on other sites More sharing options...
Dingle Posted January 14, 2025 Share Posted January 14, 2025 The more I think about it the more I think this is the only solution. Besides forcing people to get a tool (not used as a weapon), that they then may not ever even use as a tool. Knabsack -> Covetous Collector Seperate from Soul Jar -> Overwhelming Greed Before I was more a proponent of just swapping knabsack with soul jar. But this means you have the dead weight perk if you want to get Overwhelming Greed. That's not as bad, but still seems weird to me. It's like if Winona had to spend a point on a perk that lets her make a slightly cheaper, but half damage catapult, before she could get Portability. Knabsack would have to be a really useful tool for it to be forced on any Wortox that gets Soul Jar. Which is practically all builds. Currently, it's not even good as a multi pickup tool, largely due to it burning through durability so much I'd rather not use it. Link to comment https://forums.kleientertainment.com/forums/topic/163132-could-wortoxs-weapon-be-on-a-separate-branch/#findComment-1785597 Share on other sites More sharing options...
Echsrick Posted January 14, 2025 Share Posted January 14, 2025 would make sense to seperate knapsack and soul jar into 2 seperate branches, but then i guess some of the teleport skills on nice side alsol have to get re arranged Link to comment https://forums.kleientertainment.com/forums/topic/163132-could-wortoxs-weapon-be-on-a-separate-branch/#findComment-1785600 Share on other sites More sharing options...
Hollow soul 3 Posted January 14, 2025 Author Share Posted January 14, 2025 1 hour ago, Dingle said: Knabsack would have to be a really useful tool for it to be forced on any Wortox that gets Soul Jar. Which is practically all builds. Currently, it's not even good as a multi pickup tool, largely due to it burning through durability so much I'd rather not use it. Call me controversial if you have to, but I think it shouldn't have a durability. It's damage is bad at base, the big cost is the 100 souls. I know the craft is cheap, but it's so easy to make that it feels more like an annoyance when it breaks than anything. I would like to see it have a cost per swing over item picked up if that think that's maybe too overpowered Link to comment https://forums.kleientertainment.com/forums/topic/163132-could-wortoxs-weapon-be-on-a-separate-branch/#findComment-1785609 Share on other sites More sharing options...
Dingle Posted January 14, 2025 Share Posted January 14, 2025 4 hours ago, Echsrick said: would make sense to seperate knapsack and soul jar into 2 seperate branches, but then i guess some of the teleport skills on nice side alsol have to get re arranged I thought it was bad that Reverberation was effectively a mandatory 3 point not-so-hidden cost, if you got an affinity. If you get either affinity and skip Reverberation as Wortox, you're just nerfing yourself. I never thought of any good suggestion for this, though. I just kind of accepted that you need Reverb if you get an affinity, so affinities are really a 4 point cost, not 1. 3 hours ago, Hollow soul 3 said: Call me controversial if you have to, but I think it shouldn't have a durability. It's damage is bad at base, the big cost is the 100 souls. I know the craft is cheap, but it's so easy to make that it feels more like an annoyance when it breaks than anything. I would like to see it have a cost per swing over item picked up if that think that's maybe too overpowered I was thinking just a max cap to how much durability it can lose per swing. Though even then, it's weird that it's a mandatory filler for now unrelated things. I'm hoping this is just a weird leftover for when the Naughty section was super interconnected. That or the knabsack becomes a really nice tool, worth using the whole game. I'm likely not using it as a weapon much. Link to comment https://forums.kleientertainment.com/forums/topic/163132-could-wortoxs-weapon-be-on-a-separate-branch/#findComment-1785643 Share on other sites More sharing options...
OMEGASCRUFF Posted January 15, 2025 Share Posted January 15, 2025 It's time for a divorce. Link to comment https://forums.kleientertainment.com/forums/topic/163132-could-wortoxs-weapon-be-on-a-separate-branch/#findComment-1785691 Share on other sites More sharing options...
Dingle Posted January 15, 2025 Share Posted January 15, 2025 13 hours ago, OMEGASCRUFF said: It's time for a divorce. For a second, I thought you were referencing my very popular "Marry Pearl for half her bottles" idea. Link to comment https://forums.kleientertainment.com/forums/topic/163132-could-wortoxs-weapon-be-on-a-separate-branch/#findComment-1785841 Share on other sites More sharing options...
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