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I have an idea for Wes.


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Wes could get animations that are not random and repeated, but situational. I have no idea how much it costs or how long it takes to create a solid animation, so I might be asking for something that might take a while to do.

But to protect my idea, it's kinda unfair that every survival has specific quotes for every little thing in the game and even it's variations, but wes is just there repeating his same templates over and over again. I wish they could find the time to animate atleast some broad situational ones.

Feels weird to see Wes doing a "vroom vroom" animation followed by a "I'm stuck in a box!" one. It feels like he's just omega dumb.

EDIT: I think that's also one of the reasons why we have so many people avoiding Wes, we don't know his personality as well as we do with other survivors. He's too lifeless and requires some imagination on part of the player to actually feel interesting and enjoyable to play. Show him more love klei!

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13 hours ago, Swiyss said:

I think that's also one of the reasons why we have so many people avoiding Wes, we don't know his personality as well as we do with other survivors. He's too lifeless and requires some imagination on part of the player to actually feel interesting and enjoyable to play. Show him more love klei

Idk somehow I find his personality more compelling than some of the other survivors, maybe just from the storytelling of his stats and inability to talk, and what we actually do know about him from his short and biography

1 hour ago, aidankocherhans said:

Idk somehow I find his personality more compelling than some of the other survivors, maybe just from the storytelling of his stats and inability to talk, and what we actually do know about him from his short and biography

It's just that the amount of text we got from other survivors doesn't even compare with Wes's amount of Lore.

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