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Character Weaknesses Are Important (Yet Another Wendy-Related Post)


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17 minutes ago, thesooz9000 said:

Pipspook quest, instant lvl 3 elixir

Already clarified how unpopular the Ghastly elixir are.

17 minutes ago, thesooz9000 said:

Having blessed sisturn III literally removes having to worry about abigail as a downside,

False. Do you need a test video to show how Abi died instantly with current blessed sisturn III with CureAll spamming?

To use skilled management for helping Abi become immortal then say it is brainless is just a stupid lie. 

7 minutes ago, Steorra said:

Already clarified how unpopular the Ghastly elixir are.

False. Do you need a test video to show how Abi died instantly with current blessed sisturn III with CureAll spamming?

To use skilled management for helping Abi become immortal then say it is brainless is just a stupid lie. 

I already showcased the video to you about how abigail has 4x the effective HP whilst just face tanking bosses on her own.

27 minutes ago, thesooz9000 said:

I already showcased the video to you about how abigail has 4x the effective HP whilst just face tanking bosses on her own.

To use skilled management for helping Abi become immortal then say it is brainless is just a stupid lie. 

And for most pre-rift bosses, Abi DO should be immortal with CureAll helping.

26 minutes ago, thesooz9000 said:

I already showcased the video to you about how abigail has 4x the effective HP whilst just face tanking bosses on her own.

Willow would lose health quickly because of the cold, so she got the Warm Star spell to avoid that situation. Wortox can't eat meat, so he'll get vegetarian food when feeding the Merm King. The Warly character will suffer additional sanity reduction when injured, and thus there are also options in his skill tree to reduce that sanity reduction. Almost all characters' skill trees are used to make up for their weaknesses. Why can't Wendy do the same? She becomes vulnerable when Abigail is gone, so Abigail should be strengthened.

2 hours ago, Steorra said:

Yeah, you think you have the right of interpretation of to define what is a downside.

I have no interest to discuss with a such self-centred perspective.

微洛因为太冷会掉血很快,所以她拥有了暖星魔法。让他避免这个情况。沃特因为不能吃肉,所以他在喂鱼人国王的时候会得到素食。童子军 因为受伤会收到额外精神降低所以他的技能树中也出现了减少精神降低。 几乎所有人物的技能树都在弥补自己的弱势,为什么温蒂不行?他失去阿比盖尔后会变得脆弱,那么就应该加强阿比盖尔。

 

9 minutes ago, blue fat said:

Willow would lose health quickly because of the cold, so she got the Warm Star spell to avoid that situation. Wortox can't eat meat, so he'll get vegetarian food when feeding the Merm King. The Warly character will suffer additional sanity reduction when injured, and thus there are also options in his skill tree to reduce that sanity reduction. Almost all characters' skill trees are used to make up for their weaknesses. Why can't Wendy do the same? She becomes vulnerable when Abigail is gone, so Abigail should be strengthened.

You have all the character's name's translated wrong, but let me dissect this.

 

Willow has the same insulation options as other characters, beefalo hats, thermal stones, starcallers, torches and a tree.

Wurt's weakness of eating only vegetables is still a thing, she can still only eat vegetables.

What I assume you mean is walter still suffers that sanity reduction, even if it is reduced, same thing with wendy, wendy gains more mourning glory (which means more spectral cure-all) whilst also having a ghastly elixir, a potion that brings abigail back to level 3 instantly. these are the skills that help wendy's weaknesses, having a skill that completely invalidates the weakness is bad.

4 minutes ago, Chewabacca said:

Walter gets no such sanity loss reduction in his skill tree.

Really? Haven't bothered to look at walter's skill tree that much so I just assumed they said the truth, guess not

1 minute ago, thesooz9000 said:

You have all the character's name's translated wrong, but let me dissect this.

 

Willow has the same insulation options as other characters, beefalo hats, thermal stones, starcallers, torches and a tree.

Wurt's weakness of eating only vegetables is still a thing, she can still only eat vegetables.

What I assume you mean is walter still suffers that sanity reduction, even if it is reduced, same thing with wendy, wendy gains more mourning glory (which means more spectral cure-all) whilst also having a ghastly elixir, a potion that brings abigail back to level 3 instantly. these are the skills that help wendy's weaknesses, having a skill that completely invalidates the weakness is bad.

So what we're discussing is just the matter of the extent to which the weaknesses are reduced. But before talking about the extent of weakness reduction, let me first clarify that Willow's fire magic has enabled her to completely avoid her own weakness.
 
As for Wurt, her basic weakness of not being able to eat meat makes her unable to get full. However, feeding the Merm King will produce a large amount of vegetarian food, which perfectly solves this problem for her.
 
And for Walter, the sanity reduction when he is attacked has been reduced by 80%. It has been enhanced five times. These are all characters that I've played. For those characters that I haven't played, if they have skill trees, it must be the same way.
 
Next, let's discuss the issue of weakness reduction. For Wendy's weakness, Abigail's tanking ability should be increased by at least 80% to be reasonable. Currently, it has only been increased by 50%.
 
 
5 minutes ago, thesooz9000 said:

Really? Haven't bothered to look at walter's skill tree that much so I just assumed they said the truth, guess not

 

10 minutes ago, Chewabacca said:

Walter gets no such sanity loss reduction in his skill tree.

Walter's Dog Training Station can reduce the sanity reduction caused by Walter being injured by 75%. I just went to check it specifically.

4 minutes ago, blue fat said:

 

Walter's Dog Training Station can reduce the sanity reduction caused by Walter being injured by 75%. I just went to check it specifically.

That perk only works whilst riding woby, it is not an all time active perk.

10 minutes ago, thesooz9000 said:

You are either doing a bunch of trolling, or whatever you're using to machine translate your text is awful. I hope it is the latter.

You have no valid points left, yet you won't take the initiative to admit your mistakes. Instead, you make malicious accusations against others. You are really something!
 
4 minutes ago, blue fat said:

 

Walter's Dog Training Station can reduce the sanity reduction caused by Walter being injured by 75%. I just went to check it specifically.

The support skill reducing the sanity loss Walter gets from damage taking when mounted on Woby exists, yes. Not sure where you're getting the 75% figure from. That's actually a fairly situational skill since you cannot take over around 8 damage on Woby (with bravery training) without getting thrown off, meaning that it is not all that useful for reducing sanity loss from damage. Instead, it is mostly useful for passive sanity regeneration once fully trained (a process that takes a decent amount of time and whose progress is reset upon each world) which Walter already has sources of (trees, campfire stories). Other Walter players have actually complained about this skill since Woby is still inferior to a pudgy beefalo for sanity regeneration and it positions her as a "worse beefalo".

2 minutes ago, blue fat said:
You have no valid points left, yet you won't take the initiative to admit your mistakes. Instead, you make malicious accusations against others. You are really something!
 

You misunderstand character weaknesses,make up stuff about walter. refuse to accept that the current abigail is already far overtuned, and then ask for more outrageous buffs to ensure that abigail can never die against any enemy in the game, is that all?

3 minutes ago, thesooz9000 said:

That perk only works whilst riding woby, it is not an all time active perk.

It's the same for Wendy when it comes to the Moon Tree Flowers. It's not effective all the time. Moreover, currently it's only 50%. While for others, even the weakest one like Walter has an 80% enhancement, and for the rest, their weaknesses are almost completely eliminated. The same should apply to Wendy. Abigail should either become invincible or at least have her tanking ability increased by 80%.

6 minutes ago, Chewabacca said:

The support skill reducing the sanity loss Walter gets from damage taking when mounted on Woby exists, yes. Not sure where you're getting the 75% figure from. That's actually a fairly situational skill since you cannot take over around 8 damage on Woby (with bravery training) without getting thrown off, meaning that it is not all that useful for reducing sanity loss from damage. Instead, it is mostly useful for passive sanity regeneration once fully trained (a process that takes a decent amount of time and whose progress is reset upon each world) which Walter already has sources of (trees, campfire stories). Other Walter players have actually complained about this skill since Woby is still inferior to a pudgy beefalo for sanity regeneration and it positions her as a "worse beefalo".

I think you should straighten out the logic first. Do you know what you're talking about? Walter can use the skill tree to change his weaknesses, but when it comes to Wendy, she should be made to keep her weaknesses? Do you think that's fair? I can say that almost all characters use the skill tree to make up for their weaknesses to varying degrees. But when it comes to Wendy, she's supposed to keep her weaknesses. Are you sure this isn't targeting Wendy?

12 minutes ago, thesooz9000 said:

You misunderstand character weaknesses,make up stuff about walter. refuse to accept that the current abigail is already far overtuned, and then ask for more outrageous buffs to ensure that abigail can never die against any enemy in the game, is that all?

Firstly, I didn't misunderstand the weaknesses of the characters at all. Secondly, I didn't fabricate anything about Walter either. Thirdly, Abigail is currently rather weak. Fourthly, Abigail should be granted more survivability, especially in terms of her tanking ability. Fifthly, maliciously speculating on others' intentions and adding your own subjective assumptions maliciously based on what others mean will only make me think that you have a problem with your character.

15 minutes ago, thesooz9000 said:

That perk only works whilst riding woby, it is not an all time active perk.

you have to use spectral cure all to prevent abi from dying it is not an "all time active perk."

1 minute ago, Xplan said:

you have to use spectral cure all to prevent abi from dying it is not an "all time active perk."

Yeah? you do realize this means wendy is like walter in that regard, which means she is addressing her weakness in the same way lol

I am saying that the support skill's use in reducing sanity loss upon damage taken is minor and situational, since the threshold of how much sanity he could lose before being bucked off by Woby is around 16 without the support skill, which is not a large amount to get reduced. This means that the support skill is mostly useful in helping Walter slowly regenerate sanity, supplementing his existing sources of passive regeneration, which he needs because he cannot regain sanity from clothing. Saying that this negates his downside in the same way that the player tag does Abigail's is crazy.

Nor am I entirely sure that you're correct about the 80% figure, especially since you've also said that it's 75%. Which is it?

Just now, thesooz9000 said:

Yeah? you do realize this means wendy is like walter in that regard, which means she is addressing her weakness in the same way lol

meaning either they all go wrong or they are both reasonable.

3 minutes ago, Chewabacca said:

Saying that this negates his downside in the same way that the player tag does Abigail's is crazy.

they are the same, but thery are not all the same.......

now i'm completely confused. who decide

10 minutes ago, Chewabacca said:

I am saying that the support skill's use in reducing sanity loss upon damage taken is minor and situational, since the threshold of how much sanity he could lose before being bucked off by Woby is around 16 without the support skill, which is not a large amount to get reduced. This means that the support skill is mostly useful in helping Walter slowly regenerate sanity, supplementing his existing sources of passive regeneration, which he needs because he cannot regain sanity from clothing. Saying that this negates his downside in the same way that the player tag does Abigail's is crazy.

Nor am I entirely sure that you're correct about the 80% figure, especially since you've also said that it's 75%. Which is it?

Everyone's way of eliminating disadvantages is different. Walter is just used for comparison. I didn't say they were the same, but they have something in common, and that is to reduce their own weak points. Just like Willow uses her fire magic to reduce her own weakness. Maybe you're not familiar with the Dog Training Station. Regarding the reduction of sanity (san) value, it has two levels. The first level is 0.5 and the second level is 0.75. The two levels are cumulative, and the cumulative effect should be more than 80%.

4 minutes ago, Xplan said:

meaning either they all go wrong or they are both reasonable.

they are the same, but thery are not all the same.......

now i'm completely confused. who decide

The impact is not the same. Abigail's player tag allows her health bar to get quadrupled if the player is using potions correctly. Walter's support skill gives him a one-time-per-fight reduction in what would already have been a small sanity loss. You cannot seriously claim those have the same impact.

12 minutes ago, Xplan said:

if it's only "a small sanity loss",i wonder what is walter's real downside 

The fact that he gets 2x sanity loss when hit. He can be hit while not riding Woby. My point is that she will not let you ride her after you take even a small amount of damage, so the sanity loss that comes with said damage will also be small. That doesn't mean he can't get hit again for more damage once she's thrown him off.

7 hours ago, SpiderSister said:

Regarding Wortox, I address another major downside he has in my post. It is fine that skill trees address a downside of a character, given that a major downside that makes the character unique still exists.

Regarding Woodie, I do believe he would be more fun given more downsides. There isn't a flexible double standard, I've never said that I like that.

Regarding Winona, I haven't been playing for long enough to know if there was such a downside in the past. While I do think she's fun, I also wish she had more downsides than losing hunger when building on high hunger and building slowly otherwise (not counting having to clog your inventory if you want to carry your unique items).

Regarding Willow, yes, I don't like Willow.

Not all characters have significant downsides, and I did not write that. I wrote that downsides are important to have, with explanations for why I think so. I do wish that some of the characters had more significant downsides, but this isn't going to happen within this beta and was therefore not relevant to the post.

I may disagree with some of your opinions, but I like your honest... 

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