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Abigail's player tag is not a reason to give up further improving Wendy's skill tree


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There are still many issues with Wendy's skill tree, but some people are trying to cover up these problems with a large number of posts about Abigail's player tags.


1. The numerical value of the elixir used on players is given arbitrarily, and more testing is needed to determine a appropriate numerical value.
2. The Grave Skill Tree Wrath does require aesthetic optimization, but how can it be optimized to fit Wendy's character personality traits?
3. Abigail's command function seems unfriendly to players using controllers.
4. Lunar Branch and Shadow Branch are not well symmetrical, and given the difficulty in switching between Gestalt Abigail and Abigail, most players will lean towards Shadow Branch.
5. There are many improvements about Abigail, but what about Wendy herself? The initial Flower Armor was a bold attempt, but after removing it, all skill points related to Wendy herself disappeared.
 

Off topic: Some people are really weird, preferring to spend their time and energy arguing rather than calm down and do some truly meaningful work for their lives.

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