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Myabe these Gestalt abi changes can make everyone happy even the chinese players?


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My last suggestions for this beta. What if klei make gestalt Abigail totally untouchable and untargetable, with the previous damage before the nerf(400), but now you have to do 5 consecutive hits with Wendy before Abi can attack any mob and after that Abi went into cooldown of 4 seconds so you can't spam Abi strong attacks. I think this way Abi can survive during all the fight, being strong but can only attack if wendy is doing some hits first.  Additionally a sound like a bell can happens when you do the 5 hits requeriments as Wendy to let you know Abi is about to attack.

These changes can make Abi totally useless for crowd control but very strong against single targets, they improve a lot Abi survivability but they are not OP cause Abi has a cooldown of 4 seconds beteween attacks and can only attack after Wendy 5 consecutive hits(So if Abi attacked after Wendy's hits she still can't attack again after the 4 seconds cooldown), this also dont make abi a tank like bearnie cause Wendy is gonna have all the aggro from bosses. These actually make Abi a good support for Wendy, making a lot of extra damage only if Wendy is actually fighting.

So what do you think, will these changes sounds good or nah? i really wanna help you all wendy mains so you can have all the joy i met after the Winona skill tree.

 

 

我对这个测试版的最后建议。如果 klei 让 gestalt Abigail 完全无法触碰和无法被瞄准,使用削弱前的伤害(400),但现在你必须用 Wendy 连续击打 5 次,Abi 才能攻击任何怪物,之后 Abi 进入 4 秒的冷却时间,所以你不能对 Abi 进行强力攻击。我认为这样 Abi 可以在整个战斗中生存下来,虽然很强大,但只有在 Wendy 先进行攻击时才能攻击。此外,当你像 Wendy 一样完成 5 次击打要求时,会发出类似铃铛的声音,让你知道 Abi 即将发起攻击。

这些变化会使 Abi 在控制人群方面完全无用,但对单个目标非常强大,它们大大提高了 Abi 的生存能力,但它们并不 OP,因为 Abi 的攻击间隔为 4 秒,并且只能在 Wendy 连续 5 次击中后才能攻击(因此,如果 Abi 在 Wendy 击中后发起攻击,她在 4 秒冷却后仍然无法再次攻击),这也不会使 Abi 成为像 bearnie 这样的坦克,因为 Wendy 会获得来自 Boss 的所有仇恨。这些实际上使 Abi 成为 Wendy 的良好辅助,只有当 Wendy 真正战斗时才能造成大量额外伤害。

所以你怎么看,这些变化听起来不错还是不好?我真的想帮助你们所有 Wendy 主力,这样你们就可以拥有我在 Winona 技能树之后遇到的所有快乐。

Just now, Steorra said:

This change seems more like to make Abi become an additional enlightened crown. It may seems better on amounts, but it seems boring.

But it will solve the problems with Abi being too fragile for some fights like the big moon bearger.

without making Abi OP or broken killing bosses on her own,

 

This may be powerful enough, but it's not a good idea for me. It turned Wendy into a mediocre high damage character, a little potato man. I would prefer Wendy to have her own unique characteristics. In the past, adventurers had difficulty cleaning up a group of frogs, but Wendy could. But now many other adventurers can do this, and new enemies make frogs irrelevant. I hope Wendy can have new and unique talents

Making gestalt Abigail untouchable turns her into just a damage multiplier, which turns Wendy into Wigfrid without songs or dietary restrictions. (Or a small potato man.)

I thought about Abigail doing 0 damage herself and just applying the Vex effect, but reached the same conclusion. If we're ending up with effectively more than 1.0x damage, then Abigail must be in danger of taking damage at some point.

The 0.75x multiplier is Wendy's one downside, and riding a beefalo already negates it (like it does with Maxwell's low 75 health).

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