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My thoughts on wendy changes


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I believe that the ideas and concepts that were put forth on wendy this patch were great, i also believe that their execution was a bit lack-luster however.

Gestabigail did really need a nerf, she was too laid back and could solo bosses, but that lied in her survivability! halving her damage removes any incentive to use her :(

unrelated to this patch, but i believe the "attack at" command should not grant gestabigail AoE damage, since she is supposed to be a trade-off that REMOVES AoE

the potions are a great idea, quirky and nieche, i do believe that many of the potions should have a bit more incentive to use though, i love when they have very strong nieches, so you won't need them day to day, but when you're in a situation where they'd be useful, you REALLY want them.


anyways that was it sorry for rambling :p

If the choice between the moon and shadow is a choice between damage and survival, then I hope Gestabigal has strong enough survival ability.
Her previous damage ability was indeed a bit high, I don't need Abigail to defeat the boss alone.
2 minutes ago, RiceMilk said:
如果说月亮与影子的选择,就是伤害与生存的选择,那么希望盖斯塔比加尔有足够强的生存能力。
她之前的伤害能力确实高了点,不需要阿比盖尔一个人就能打败BOSS。

Regarding Abigail's single-player boss fights, I don't think it actually appears in the actual game, Abigail spends a lot more time fighting the boss alone than Wendy fighting the boss alone.
Regarding the damage, I just hope that it will not be any less harmful than the current Abigail, that's all.

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