flamboyant wolf Posted December 7, 2024 Share Posted December 7, 2024 I've been thinking about Woby's badge points, and I wonder if people would be willing to sacrifice a skill point for some? Woby's skill line doesn't have a lot of skills in it, so having more skills to invest into could be decent? But I'm not sure if people would want to spend any more points so I wanna see how people would feel about something like that. Link to comment https://forums.kleientertainment.com/forums/topic/161994-would-you-be-willing-to-spend-a-skill-point-for-~2-badge-points/ Share on other sites More sharing options...
Ruperstiltskin Posted December 7, 2024 Share Posted December 7, 2024 37 minutes ago, flamboyant wolf said: But I'm not sure if people would want to spend any more points so I wanna see how people would feel about something like that. You said it yourself, expending more points on skills that others characters would have day 1 seems unfair for a weak character already. I still dont get why is walter of all survivor the one who gets a skill tree inside a skill tree, not fun, not fair, not consistant with anything already seen in skill trees. This seems like something that should be base game and futher improved in the skill tree not the other way around :C Link to comment https://forums.kleientertainment.com/forums/topic/161994-would-you-be-willing-to-spend-a-skill-point-for-~2-badge-points/#findComment-1770378 Share on other sites More sharing options...
flamboyant wolf Posted December 7, 2024 Author Share Posted December 7, 2024 45 minutes ago, Ruperstiltskin said: You said it yourself, expending more points on skills that others characters would have day 1 seems unfair for a weak character already. I still dont get why is walter of all survivor the one who gets a skill tree inside a skill tree, not fun, not fair, not consistant with anything already seen in skill trees. This seems like something that should be base game and futher improved in the skill tree not the other way around :C idk I find the Woby training itself a pretty cool concept, so I'm just glad to have it. I can see your point, but personally I kinda love stuff like that. That said, fair point about points(heh) Link to comment https://forums.kleientertainment.com/forums/topic/161994-would-you-be-willing-to-spend-a-skill-point-for-~2-badge-points/#findComment-1770419 Share on other sites More sharing options...
Mysterious box Posted December 7, 2024 Share Posted December 7, 2024 12 minutes ago, flamboyant wolf said: idk I find the Woby training itself a pretty cool concept, so I'm just glad to have it. I can see your point, but personally I kinda love stuff like that. That said, fair point about points(heh) The concept is cool but the execution is lacking as it stands the get the best performance of a badge you need to take both badge 1 and 2 meaning a total of 3 of the 4 Woby skill points will be used leading to little to no customization... Link to comment https://forums.kleientertainment.com/forums/topic/161994-would-you-be-willing-to-spend-a-skill-point-for-~2-badge-points/#findComment-1770432 Share on other sites More sharing options...
flamboyant wolf Posted December 7, 2024 Author Share Posted December 7, 2024 36 minutes ago, Mysterious box said: The concept is cool but the execution is lacking as it stands the get the best performance of a badge you need to take both badge 1 and 2 meaning a total of 3 of the 4 Woby skill points will be used leading to little to no customization... Yeah, that's definitely a problem. Hopefully they address it in the future. At the moment, I just want to see if we all can figure out a few quick solutions before the holidays to make the system more or less goodworking, like fetch and dig working in big form, something about badge slots, maybe hunger adjustments if that's in the possible scale(?) Link to comment https://forums.kleientertainment.com/forums/topic/161994-would-you-be-willing-to-spend-a-skill-point-for-~2-badge-points/#findComment-1770466 Share on other sites More sharing options...
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