Cassielu Posted December 7, 2024 Share Posted December 7, 2024 That is allowed Abigail and Wendy fight together against high-level enemies like bosses and planar entities. Instead of Abigail dying in the 30 seconds and leave a girl version of Wes facing enemies along. Not just the core power offset she deserves as a combat character, for rift and so many high-level enemies update. But also the emotion connection of "together with Abigail." Those gaudy acrobatics in the current skilltree don‘t meet these needs, also can't replace them. Link to comment https://forums.kleientertainment.com/forums/topic/161989-i-think-what-wendy-players-most-want-from-a-skilltree-is-actually-quite-simple/ Share on other sites More sharing options...
Lee lol Posted December 7, 2024 Share Posted December 7, 2024 Very simple. Fallback Gestalt Abigail's Invincible Frame can do just that. Damage reduction can be retained. Link to comment https://forums.kleientertainment.com/forums/topic/161989-i-think-what-wendy-players-most-want-from-a-skilltree-is-actually-quite-simple/#findComment-1770282 Share on other sites More sharing options...
Cassielu Posted December 7, 2024 Author Share Posted December 7, 2024 In Wendy's original perk, Abigail is pretty much the core and sole focus of her entire character. Pipispook, potions, death, darkness, channelism, flowers, these are all things that serve to Abigail's arc, and really no one cares about them if they isn't related to Abigail. Dedicating most of the skill tree to expanding them instead of focusing on Abigail is completely frivolous. This may also be why there is so much sound of "throw it all away and start again", because the skilltree basically misses the Abigail - which almost equal to misses the Wendy. Link to comment https://forums.kleientertainment.com/forums/topic/161989-i-think-what-wendy-players-most-want-from-a-skilltree-is-actually-quite-simple/#findComment-1770292 Share on other sites More sharing options...
WenericMember Posted December 7, 2024 Share Posted December 7, 2024 Tbh im surprised team spirit got neglected this patch. All of Abbys tree screams "abigail is meant to kite not facetank", from the shield mechanics not encouraging tanking, gesalt abby, team spirit... Yet the core of that never got any attention, despite thwm noting it for changes. If they get the team spirit skills to be snappy and responsive, the whole tree comes together. Link to comment https://forums.kleientertainment.com/forums/topic/161989-i-think-what-wendy-players-most-want-from-a-skilltree-is-actually-quite-simple/#findComment-1770299 Share on other sites More sharing options...
RiceMilk Posted December 7, 2024 Share Posted December 7, 2024 Yes, you're right. No Wendy player wants to solve problems alone. Abigail is a unique feature and also the key to the character. If they are concerned that Abigail is too powerful, I hope the solution is that Abigail can choose between damage and survival abilities to ensure its ability to sustain combat. Link to comment https://forums.kleientertainment.com/forums/topic/161989-i-think-what-wendy-players-most-want-from-a-skilltree-is-actually-quite-simple/#findComment-1770304 Share on other sites More sharing options...
WenericMember Posted December 7, 2024 Share Posted December 7, 2024 6 minutes ago, RiceMilk said: Yes, you're right. No Wendy player wants to solve problems alone. Abigail is a unique feature and also the key to the character. If they are concerned that Abigail is too powerful, I hope the solution is that Abigail can choose between damage and survival abilities to ensure its ability to sustain combat. Thats the idea of lunar v shadow. The issue is lunar got nerfed too hard, while shadow needs some minor changes. Link to comment https://forums.kleientertainment.com/forums/topic/161989-i-think-what-wendy-players-most-want-from-a-skilltree-is-actually-quite-simple/#findComment-1770310 Share on other sites More sharing options...
RiceMilk Posted December 7, 2024 Share Posted December 7, 2024 Perhaps the design purpose is what you said, but I don't think Shadow Abigail has achieved the desired effect at all. And even after the weakening of the lunar, it no longer works. I hope the designer can clarify one thing, whether choosing damage or survival, it should be based on discussions in high difficulty battles. No one expects Abigail to complete a high difficulty battle alone, and the ideal outcome is to have Shadow and Lunar forms play different roles in high difficulty battles. Now Shadow Abigail has inherited all the shortcomings of its original form, making it difficult for it to complete missions. Link to comment https://forums.kleientertainment.com/forums/topic/161989-i-think-what-wendy-players-most-want-from-a-skilltree-is-actually-quite-simple/#findComment-1770326 Share on other sites More sharing options...
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